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[–] 100 points 9 months ago (32 children)
  • [–] 50 points 9 months ago (19 children)

    The fact that no one has said anything about RimWorld shows how far you all have to go

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  • [+] 36 points 9 months ago (8 children)
  • [–] 12 points 9 months ago (7 children)

    i really need to give rimworld a shot

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  • [–] 14 points 9 months ago (4 children)
  • [–] 9 points 9 months ago (3 children)

    i just downloaded DF and i got really confused. I'm hooked!

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  • [–] 5 points 9 months ago (2 children)

    I bounced off it, sadly.

    I’ll have to try again once my current Factorio run is over.

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  • [+] 1 point 9 months ago* (last edited 8 months ago) (2 children)
  • [–] 2 points 9 months ago (1 child)
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  • [–] 16 points 9 months ago* (6 children)

    RimWorld is great, but it's a shadow of what Dwarf Fortress offers. DF is the gold standard for depth and mechanics.

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  • [–] 9 points 9 months ago (4 children)
  • [–] 4 points 9 months ago (1 child)

    I always default to answering with this when somebody asks questions like that.

    Darwen childcare:

    It's like regular childcare, except with more dogs, and less care. The idea is simple, but will take some finesse to perform.

    1. Construct a box. It should be 3x3, leaving a 1 tile center free. The walls should be wall grates and the corners should be actual wall. Alternatively, perhaps ideally, the center tile could be a floor grate (not a hatch). The roof should be either a floor grate or a hatch.
    2. Place a child into the box. Creative abuse of levers, wall deconstructions, and hatches can be used.
    3. Place 12 years worth of ☼Dwarven Syrup Roast☼ and assorted booze into the box, by "dumping" it onto the roof and then opening the roof via lever, causing the items to fall down. For this reason, the floor would need to be solid to accommodate a food stockpile.
    4. Place a female dog in the box.
    5. Wait 12 years to unleash disaster.

    The premise is fairly simple. Animals enclosed in a tight space will lash out randomly, often attacking a dwarf in the same tile. This extends over time to create a biological danger room, where the dwarven children are subjected to 12 years of consistent dog biting, scratching, and watching the dogs kill each other, quickly leveling up the child to legendary dodger, perhaps wrestler/kicker/biter/etc if the dwarf manages to counterattack. Not sure if a dwarf will counterattack an animal. The child will eat the food from the floor that he's been staring at for the past 12 years, and will ideally be comforted by some lovely mist falling right beside him. Once the years have passed, and the child grows into a scarred, hardened, tough-as-steel dwarf (don't forget agility, endurance, etc) who doesn't care about anything. Or, keep the lid closed, and throw in a weapon and shield, and replace the dogs with goblins.

    The only issue is trying to get the child to survive without going berzerk. But then again, that might just turn into training for the other caged children, right?

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  • [–] 6 points 9 months ago

    Yeah, but the learning curve. I just can't seem to find a good rhythm with timing (that is: either I'm playing with the dwarves moving and they go crazy too fast, or I'm paused and just don't feel engaged with them). I def feel Rimworld hits a good comfy zone on this.

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  • [–] 19 points 9 months ago (3 children)

    what about paradox games? avg user playtime of eu4 on steam is double that of factorio

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  • [–] 14 points 9 months ago

    That's fair, I never really got into the strategy genre so those didn't come to mind. But I have people on my friends list who have an absolute insane played time in Civilization so I can see where you're coming from

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  • [–] 3 points 9 months ago*

    I've been playing EU4 since around 2018-2019 (on and off, to be fair, not consistently), and still don't know a lot of stuff about the game.

    It probably doesn't help that I'm playing it on and off because I keep having to relearn things I used to know.

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  • [–] 11 points 9 months ago (3 children)

    Oh, I should pick up Dyson Sphere again. They have enemies to shoot at now!

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  • [–] 7 points 9 months ago (2 children)

    I tried to get into it a while ago, but it felt so half-cooked. This weird voice-over with the mispronounced words, the obscure tech tree and overall progression, I don't know...

    It felt like a lot more work to get into than Factorio or Satisfactory did back in the day, with a smaller payoff.

    Am I missing something?

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  • [–] 9 points 9 months ago* (last edited 9 months ago) (1 child)

    I dunno, I played it very early on because it was factorio with space travel. Now factorio is factorio with space travel though... It was fun at the time but not for very long (like 20 hours and I finished it).

    I don't even recall a voiceover...

    Honestly, the orbital stuff and different planets were the best features, but Factorio has those now and they're pretty great.

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  • [–] 4 points 9 months ago

    I love Factorio but I don't know if I like the new planets. Except Gleba. That place is great. Think I spent like 50% of my space age play through there. Maybe it is just the space rocket part of the game I don't like... Stupid rockets look awesome but such a pain to design every time :(

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  • [–] 187 points 9 months ago (2 children)

    Anon wants to talk about the games they like, not the games other people like.

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  • [–] 63 points 9 months ago (2 children)

    "Hey do you like games?"

    Yeah. I've got all the FIFA's

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  • [–] 61 points 9 months ago (7 children)

    "Oh yeah, I'm a big gamer. I play FIFA and COD. And next year I'll play next year's FIFA and COD."

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  • [–] 21 points 9 months ago

    That's literally my barber. Every time i sit there he asks: you play video games, right. And i'm like :yeah. Then he asks what i'm playing, and i just name the games i play right now. Just four or five games. Over the span of almost 10 years now, he hasn't heard of any game I've played. When i ask him back, the answer is always either fifa or cod or both.

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  • [–] 2 points 9 months ago (2 children)

    I've been playing Halo 1 on the original XBox for half my life and I'm in my 40s

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  • [–] 51 points 9 months ago* (5 children)

    I used to play everything. Then I developed a sense of taste and learned to recognize what I know I wouldn't much care for, and don't bother with those games. I like shit with complexity, depth of mechanics, and loads of weirdness. Like Dwarf Fortress, Kenshi, Earth Defense Force, and soulslikes. Popular AAA games tend to be anything but that. The newest game of high caliber complexity that is also popular and AAA I do like is Baldur's Gate 3.

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  • [–] 17 points 9 months ago (4 children)

    That's me, but in a wildly different direction. Lol. I wanted to a be "gamer" so badly, because I enjoy story telling, puzzles, exciting worlds, all that jazz. But I figured out years ago, I'm just not that into most games. "Go kill these dudes/monsters/whatevers that want you dead" just isn't a thing I can get into easily, so I found the games I like, which are generally not gamer-y games, and I play them to my heart's content. And I'll try other things, because you should always strive to try things you think you won't like... But I've found what I like, and I mainly stick to it.

    That is, when I actually have the time to play games and don't choose TV or an audiobook+embroidery as my wind down routine

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  • [–] 5 points 9 months ago (3 children)

    I'm halfway between the both of you (minus souls like games, fuck that noise) got any recommendations? I've been leaning towards "not gamery games" a lot more lately

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  • [–] 3 points 9 months ago (2 children)

    Most recent game I loved was disco Elysium. Didn't get very far in, but I absolutely loved playing it

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  • [–] 3 points 9 months ago (1 child)

    Took me 3 tries to finish it, and I basically had to be firm with myself to only play that and not get distracted by other games.

    It's very good, but it's one of those games you need to play in a relatively focused way, like watching a movie.

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  • [–] 3 points 9 months ago

    Same conclusion I came to. It's why I haven't gotten very far in. I generally only play games for about an hour or so before bed, and it requires too much attention to be able to do that, so it was back to desperate housewives and cross stitch before bed

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  • [–] 44 points 9 months ago (12 children)

    Have you heard of this one game? It's called SUPER MARIO BROS!!!!

    Indy classic. Came out a few years ago. You probably never heard of it.

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  • [–] 12 points 9 months ago (2 children)

    SUPER MARIO BROS 2 GOTY BABBYYYYYY ITS A MASTAHPIECE

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  • [–] -2 points 9 months ago (8 children)

    Indie nothing, it's first party AAA slop.

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  • [–] 15 points 9 months ago (5 children)

    Slop it is not! There was palpable love in that game.

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  • [–] 19 points 9 months ago (2 children)

    Pfft whatever they reused the clouds to make the bushes, love my ass.

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  • [–] 9 points 9 months ago (1 child)

    Hope I’m getting wooshed over here, since you know that tidbit you’ve gotta know that was because they couldn’t just throw more RAM at the problem and actually had to come up with some clever optimisations, right?

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  • [–] 36 points 9 months ago

    Sounds like Anon doesn't wanna talk about video games after all

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  • [–] 35 points 9 months ago

    I should start a new Factorio run

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  • [–] 30 points 9 months ago (1 child)
  • [–] 27 points 9 months ago (11 children)

    Well, as a Factorio and Rimworld player I know which one I am...

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  • [–] 8 points 9 months ago (10 children)

    Big same. I'm closing in on 10k hours in Rimworld (been playing since 2016) and don't know if I should be proud or ashamed.

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  • [–] 8 points 9 months ago (4 children)

    If you are having fun, I'm sure the Rimworld devs would be happy to know it.

    Meanwhile the C-shites are probably dying inside, knowing people like you exist. Fuck. Them.

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  • [–] 4 points 9 months ago (3 children)

    C-shites? Not sure who you're referencing with that.

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  • [–] 10 points 9 months ago (2 children)

    My guess is it's like a slur for "C-suites" aka the CEOs and CFOs and bean counters who want you to buy more games and only play them for a few days so you can spend money money on the next game.

    The devs are happy if you enjoy their game but the businesmen are unhappy that you aren't spending more money.

    If I am correct on this crazy interpretation then I don't know if I should be proud or ashamed.

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  • [–] 4 points 9 months ago

    Though bean counter is usually a term for an accountant, who typically is not an “executive”. Or at least isn’t making driving decisions. They just like report the numbers.

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  • [–] 7 points 9 months ago (3 children)

    I really love city builders and settlement type games but I just cannot figure out how the fuck to play Rimworld. I've been through the tutorial like 5 times. I honestly don't understand what I'm missing. Love the ANNO series, played games like Prison Architect, 'Honey I started a cult', etc. so it's not like I'm unfamiliar. Idk. I feel like my brain is just broken with that game.

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  • [–] 5 points 9 months ago

    Yeah, I've no idea how I figured it all out, but I remember a steep learning curve.

    The big thing for me is finding a rhythm in the gameplay loop and just sitting comfy in it. While I often describe the game as my "war crime simulator" and a "frantic rush from one dumpster fire to the next", I still find my deepest chill just watching my pawns live their lives farming rice and ranching a herd of boomalope.

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  • [–] 4 points 9 months ago (1 child)

    Turn the difficulty down, the game is normally designed to be pretty brutal which might not be what you are looking for if you want a typical city builder.

    Then with various DLC packs add so much more to the game! You can sell slaves to the empire who later give you a shiny cube, worship the sacred cube, form cults dedicated to the cubes embrace, build spaceships to spread the cubes love, create an army of undead ghouls to protect the eternal cube, create an army of clone child soldiers to man the artillery that annihilate all that dare taint the cubes glory by their presence!

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  • [–] 25 points 9 months ago (7 children)

    Okay, what games do you want to talk about?

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  • [–] 31 points 9 months ago (5 children)

    Real games like Roblox and Subway Surfers

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  • [–] 14 points 9 months ago (4 children)

    Casuals, I only play flappy bird.

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  • [–] 24 points 9 months ago (1 child)

    I mean, that's the same shit you see happening in music, books, movies...

    Most of us stick with one genre, and then sometimes you get to appreciate the entire medium. But it's not easy for everybody.

    I always think it's like colours. I can't fathom people who actually genuinely have a favourite color they always wanna have.
    But at the same time, if you ask me to read anything that's not outside of a few favourite genres, it is a struggle.

    So yeah, at least try to appreciate that others may not like exactly what you like. And it's okay if they only like the one thing. They are missing out sure. But you're probably missing out on plenty of stuff too.

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  • [–] 6 points 9 months ago

    I always think it’s like colours. I can’t fathom people who actually genuinely have a favourite color they always wanna have.

    my synesthesia is color related. everything has a color. orange calms me. so there's orange everywhere here.

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  • [–] 23 points 9 months ago (2 children)

    The death of monoculture comes for gaming too. The sheer number of games out there means you can always find some niche gem that really appeals to you and you specifically, but then you might not find anyone else who knows it and wants to talk about it.

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  • [–] 4 points 9 months ago

    Had that monoculture even existed?

    When I was a kid, Sega Genesis was the main console. But I had a lot of friends who only played Mortal Kombat and I was the guy who only plays Dune 2. I guess there was a lot of people who played all the Sonic and Mario games, maybe they were the "monoculture".

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  • [–] 21 points 9 months ago (1 child)

    I'm not ashamed to admit I have nearly 6700 hours in Fallout 4. I like what I like. I play it like Sims with shooting.

    Well, I might be a little ashamed.

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