I doubt facebook's fantasy of metaverse will happen but gaming purposes of VR is much more realistic goal and it's already happened, though maybe still a niche.
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Ngl, the frame seems cool asf, basically a arm VR steam deck with a translation layer and APK support
I just tested Winlator on my 6 year old phone yesterday to get a feeling what kind of punch the way more modern Steam Frame Hardware might gonna yield. It ran Crysis on Medium Settings with high framerate no problem, on an old Snapdragon 845.
The Steam Frame gonna be awesome af.
Ok but it literally is happening though. I'm hopeful that Valve can make this a better experience than the Quest by using their open-source focus.
I hope it happens. And by it I mean VR / AR equipment that I can comfortably use for a few hours at a time without getting sweaty, fatigued, or motion sick. When I'm using a computer I like to have a bunch of displays, and it would be really convenient to have a comfortable headset that I can wear instead and live my dream of coding in VR / AR and spin displays up or down on a whim, or better still use some as-yet-undreamed VR native UI that takes advantage of the platform. That dream is still a way off, it seems like, but I still want it.
Goddamn, new headset, steam controller, and a steam machine?
I won't be able to afford any of this!
I was never really interested in VR and was annoyed at finding interesting-looking games and finding out they're vr-only. But then I played MYST and The Room in VR. That was a neat experience.
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