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[–] 12 points 1 month ago* (last edited 1 month ago) (4 children)

Is there an ARM64 Linux build for the Steam client itself yet?

Also, good on the Factorio devs for being one of the few that are apparently designing their code correctly enough to be ported easily.

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  • [–] 10 points 1 month ago (2 children)

    The Steam SDK recently introduced arm64 support and I assume that client support is coming soon since the Steam Frame is an arm64 machine. After all, most of Steam is just a web app.

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  • [–] 1 point 1 month ago

    This was fairly easy because they already had ARM64 support (Switch) and x86 Linux support. That meant they had already worked out any architectural differences and they had a set of Linux-friendly libraries. The only real hurdles were:

    1. Getting a non-Frame ARM64 Linux system for testing
    2. Steam ARM64 teething issues since Valve has been working on the expectation that nearly everything will be either x86 or ARM Android builds run through a wrapper
    3. A single library that uses a funky build system

    If they'd outsourced the Switch port to a porting house or didn't already have Linux support, this would have been a ton of work.

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  • [–] 1 point 1 month ago

    that one game from that one HDG fanfic is closer to reality now

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  • 14 comments in c/gaming@lemmy.zip view that post
    [–] 22 points 1 month ago (11 children)

    Factorio in VR? I mean it's good news, but why would you? Maybe for people that play exclusively in VR?

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  • [–] 28 points 1 month ago (7 children)

    big use case for the frame is apparently to play flat games on a huuuuuge virtual monitor.

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  • [–] 3 points 1 month ago (3 children)

    How good is the detail on it for that, would it look like a somewhat lowres virtual monitor/projector? But I could see a use for that still, and if pixel densities can continue to improve it will only get better.

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  • [–] -1 points 1 month ago* (2 children)

    Sounds like a much worse experience than just having a regular monitor....

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  • [–] 7 points 1 month ago

    I suspect it depends on what kind of monitor you can afford. Its likely to fill more of your field of view.

    But you could also just get a larger monitor so that it does fill your field of view. At some point its annoying to turn your head to see the whole screen so there is also a point it gets too big.

    Its a virtual monitor though, so you can adjust it easily. I can certainly see the use in that, but on the cost side of things I would still go with a regular monitor.

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  • [–] 15 points 1 month ago* (1 child)

    Main goal here is likely to utilize the portability of the Steam Frame. It's a self contained computer, meaning you can install Factorio directly to it and take just the Frame with you.

    Creator said it works on the Raspberry Pi and other ARM devices now too. Which is pretty cool.

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  • [–] 3 points 1 month ago (1 child)

    Factorio on android when????

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