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[+] -8 points 12 hours ago* (last edited 11 hours ago) (19 children)
  • [–] 3 points 11 hours ago

    The former establishment doesn't want you to be able to realize your dreams unless you pay them. And if you don't have the money to pay them, they want you to suffer.

    But now they can't stop you anymore, no matter how hard they try to vilify anyone who escapes their grasp.

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  • [–] 6 points 11 hours ago* (1 child)

    define "simply incapable". you can use a sequencer, a synthesiser, a modelling program, an animation suite, write design docs for entire interconnected worlds, but if you ever accidentally write print("hello") you explode?

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  • [+] 2 points 11 hours ago (1 child)
  • [–] 1 point 8 hours ago

    i have friends who have both dyslexia and dyscalculia and who have managed to learn programming. it's a matter of finding something that works for you. if you don't gel with c-style, try something functional, or concatenative. people have made programming languages that map directly to how they and nobody else thinks. if all else fails, try mit scratch.

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  • [–] 2 points 7 hours ago

    Any game worth playing will be so complicated that you would either have to spend more time and effort describing exactly how the game should work in English prose for the AI than if you had just written the code yourself OR you give a simpler description of the game and let the AI fill in crucial details you left out, which means it's not something entirely made by you and is part simulacrum. A computer screen is a large canvas you can repaint 60 times per second; there's a whole heck of a lot of tiny creative details in those 60 frames per second beyond the textures, models, sounds, and text. And in either case you have the additional problem that the AI will make mistakes (introduce software bugs) which you'll be unable to detect yourself.

    One of the thoughts that's occurred to me in the current era is the importance of working with other people even on hobby projects. It's tough working with other people. We want to be the lone wolf and implement our own vision without interference from others. With AI, you can do that. You might want to do the programming but can't do the art, or you might be able to draw but can't do the programming. The problems are (1) fewer people want to play your partly AI-generated game over something 100% hand-crafted, and (2) there are loads of passionate people who really want to do the task you can't do yourself. We just need to find each other and make it happen. We weren't doing that before and are surely doing it less now, but it's more important now than ever lest we go down the path of replacing creative people with machines.

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  • [–] 4 points 12 hours ago (2 children)

    So now what?

    Write a book.
    Do carpentry.

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  • [–] 3 points 11 hours ago (5 children)

    You're not incapable, you're choosing not to. There is an initial hurdle you have to get past after which the logic clicks. If you're unwilling to move past that hurdle, that's a choice on your part, not an innate shortcoming.

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  • [–] 0 points 11 hours ago (4 children)

    The amount of time it would take to make the 5 apps and 2 blender extensions I made that I now use daily, would be years, I dont care to develop, I dont want to know how, I dont want to spend years learning, I want the result, and the result works great, I'm happier using the result then I would be learning, instead of learning code, I can use the damn apps and extensions for my needs.

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  • [–] 2 points 10 hours ago (3 children)

    5 apps and 2 blender extensions I made that I now use daily

    You didn't make shit.

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  • [–] 1 point 9 hours ago (1 child)

    But yeah comments like these are why I decided to stop sharing them for free on github and will now obscure I used ai and sell them instead.

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  • [–] 1 point 8 hours ago

    Isn't it nice that Blender is licensed GPL, a copyleft license, so that access to Blender's source code and API will never be taken away from you? Isn't it nice that the community still exists and proffers code to you even when you're being selfish and insecure?

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  • [–] 1 point 9 hours ago*

    Wouldn't exist without me, I directed is more accurate and what I say on pretty much every comment except that one, either way it still exists, thank you ai, ai made it and it made it just for me. <3

    Gladly didn't make it since making it would've wasted years of my life rather than a couple hours a day for a week.

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  • [–] 1 point 4 hours ago

    Being more open minded and understanding does not mean we have to agree with everything you say. Like I agree, ai can be a useful tool and can speed up production. But only if you actually know what you're doing. My husband is a programmer that uses ai with work (not by choice initially), and he said it has actually sped up work. But he spends almost as much time cleaning up what the ai has given him and making sure it actually works.

    If you don't know enough about the thing you've asked the ai for to be able to clean it up and make it presentable you will end up with slop.

    I am a 3D artist myself. I have seen videos where you can ask chat gpt to write a bunch of python straight into blender and use that to model stuff with blender. Way better than whatever meshy spits out. But it's still unoptimised and janky. Without knowing how to use blender already, I wouldn't know how to optimise the models and fix the mistakes. I probably wouldn't even know that there were mistakes. Reversed normals, n gons etc.

    Besides, the modelling is the fun part. Why would I automate the fun part? If I could get an ai to do the uv unwrapping properly I probably would. Because it doesn't affect the art itself, and it's tedious work.

    Real answer to your question? You work with someone who can do the parts that you cannot, if you really want to create your game properly. Making a game doesn't even require coding these days with the game engines. And if it does there are assets out there you can use. Free ones even. A lot of people are happy to work on stuff for free too, to build their portfolio or if they really believe in your idea. And to make an entire game you'll be paying the ai company for tokens, free models won't cut it. That's money you could have otherwise given to someone who would appreciate it or bought an asset from a human creator - props, code snippets, maps, etc.

    If you make your "dream game" using ai as it is now, it will be unplayable slop.

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  • [–] 1 point 11 hours ago (3 children)

    What about coding when you are simply incapable of learning it?

    In what situation would it be literally impossible for you to learn to code, where you would also have access to LLMs? If you have access to LLMs, you have access to a computational device of some kind.

    I cannot put it together because [I] cannot code.

    You can learn to code.

    Should I be banned from ever making my dream game?

    No. But if you have an LLM program the game, you have not made it yourself. So in a situation where you use generative AI here, you still have not made the game.

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  • [–] 1 point 11 hours ago (1 child)

    No he shouldnt take 5 years to develop something just becauss you want that, he can take a week for the same results

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  • [–] 0 points 10 hours ago*

    Content generated by plagiarism machines is worse[1][2] than intelligently designed projects. It is just a stochastic parrot[1].

    And there are severe moral and ethical issues with the use of LLMs, both in regard of strip-mining the totality of human knowledge and art to generate soulless slop, and in regard to the damage done to the world[1] and to people[1][2]. And, if you happen to be Catholic, it is also opposed by the Pope (and also by many Christians of denominations other than Roman Catholicism) for being a "Tower of Babel".

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