Growing up when I was gaming in the 90s and on, I knew of the stigma of cheating in video games. You were seen as stupid, someone incapable of completing challenges on your own. You were seen as lowly, someone who can never go through life without cheating. Like, it was a pretty big deal as I grew up, hearing all of this for years on end.

I've been able to beat games without cheating, of course. But during my late teens and early adulthood, I just tried going past the stigma. Cheating in video games don't necessarily reflect how you handle life and don't translate. I've found it quite fun to cheat in video games. Probably not in multiplayer and especially on the receiving end.

I even use cheats just to beat games anymore, who the hell cares. People only care if you want to make a big deal about it, by showing it to everyone and boast how you've beaten a game in record times. I've tried beating some games head on without cheats but there just comes a point where you ask yourself if it is fun dying a hundred times at some part of a game. I don't think so, personally.

So yeah, I don't have the stigma anymore. I kinda like how gamers today only care about cheating if it was done in multiplayer or if you're trying to beat a speedrunning record or some score record. Fun is meant to be how you find it.

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[–] 2 points 5 days ago

I don't see any ethical issue with it, just an artistic one. To me, it's akin to altering dialog or story in a film or book. IMO, for a first play-through, you should want to experience what the game's creator wanted you to experience, even if it's uncomfortable. After that, mod and cheat to your heart's content.

To me, the ability for a game to simulate situations which force you to confront emotions you would otherwise avoid or never have is what makes games an art form. The first time you lose a pawn in Rimworld, getting frustrated at a boss in Elden Ring, your favorite Pokemon evolving, meeting a new neighbor in Animal Crossing, falling in lava in minecraft; all of these moments could be cheapened or circumvented entirely by cheating, and IMO the only person you've cheated is yourself out of a unique experience. I call it Emotional Min/Maxing, and I consider it a form of optimizing the fun out of a game.

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