The Legend of Zelda: Ocarina of Time is far from a 1:1 remake. When I played it, I found familiar rooms containing redesigned challenges that change how the world and player function. I spoke to old friends who had new things to say that added texture to Hyrule and its people. And, I unpacked how its updated controls and detailed art design redefine its old-school combat and puzzle solving for the modern day. This remake isn’t about scope; it’s about depth. The Zelda series is full of old stories, and the Ocarina of Time remake presents itself as a legend retold, with clear theatrical inspirations that have completely changed how I’m approaching it. Previewed by Logan Plant

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[–] 2 points 3 weeks ago

LoZ games are not for me. I thought open world might help, but the latest two still just didn't do it for me. I love them - I love watching my wife play them. But I feel too constrained. I've been ruined for most games, I tend to play simulations and such.

I'm excited about this - it's looking really good, and this article makes me like it even more. I'm only bummed that on our limited budget I have to figure out affording a Switch 2 and the game. :/

But we'll figure it out. I know my wife will enjoy the hell out of this. :)

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