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4/5 Tales of Eternia Remastered perfectly encapsulates and modernizes what Tales fans love about the 2D era of games. The Linear Motion Battle System stands tall as the game’s biggest point of appeal, but there’s also a lot of PS1-era, JRPG charm to find as well. It’s far from the most beautiful remake in recent memory, but the core gameplay, storytelling, and characters are just as solid as they were 25 years ago.

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Has someone in this community played this game already, if yes, what's your opinion?

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The innovations Fortune’s Weave brings to the Fire Emblem formula are a prime example of one step forward, two steps back. Fortune’s Weave is the first game in the franchise to make character growth rates visible to the player, a long-requested feature that gives the player vital information they would otherwise have to consult outside sources like the perennial Fire Emblem fan site Serenes Forest to find. This change is massive, as you can see how different classes will impact character growths and plan out future builds and progression paths for each character to shore up weaknesses and lean into their individual strengths.

A less successful change is the weapon system. Fire Emblem‘s weapon triangle is a foundational series mechanic, one that was refined expertly in Fire Emblem Engage with the Break system, where attacks with a weapon advantage dealt extra damage and prevented counterattacks. Much like Three Houses before it, Fortune’s Weave once again abandons the weapon triangle system, in favor of granting unique properties to each weapon type outside of the rock-paper-scissors framework.

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The team was also eager to get the final version of the translation officially released before anybody else cheapshotted them by taking the A.I. route.

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On Nintendo Switch 2, it’s a game-key card. In contrast, everything is on the cartridge for Nintendo Switch 1. With a game-key card, you’ll need to download all game data before the title can start. Collectors may therefore be more interested in the Nintendo Switch version.

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submitted 3 weeks ago by to c/jrpg@lemmy.zip
 
 

This is the debut Final Fantasy game with the HD-2D look. The style, which features a mix of pixel art with 3D graphics, was first introduced with Octopath Traveler.

In this week’s issue of Famitsu, four reviewers scored the game a 9 out of 10. That means it earned a total of 36 points out of 40.

Famitsu indicates that the title will take 20-30 hours to complete. However, it can take up to 70 hours if you include extra content.

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They're such cool weird little dudes.

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Overall : A
Graphics : A+
Sound/Music : A-
Gameplay : A
Presentation : A

+ Sylvando, deep gameplay, tons of options, engrossing systems, beautiful story

− Cannot transfer save file from previous versions of the game, no upgrade path

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When music licensing goes too far.

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Releases on October 16, 2026.

Getting right to it, the game will be sold at retail for both platforms in Europe and Japan. We’ve been monitoring the situation in North America, but it’s safe to say at this point that it’ll be digital-only stateside. The good news is that importing is an option as always.

We’ll also mention something else that many will be disappointed to hear: Tales of Eternia Remastered is a game-key card on Nintendo Switch 2. In contrast, the Nintendo Switch version has everything on the cartridge.

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The cast includes:

  • Judy Alice Lee as Aika Nakamura, the new social link character from the anime
  • Courtney Shaw as Nanako Dojima, replacing Karen Strassman
  • Ray Chase as Ryotaro Dojima, replacing J.B. Blanc
  • Johnny Yong Bosch, as Tohru Adachi, reprising his role from the original dub
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