I hear a lot about frustrating, unskippable tutorials. What games do a good job at teaching you what you need to know?

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[–] 12 points 1 year ago

Kind of tangential but I've always found the start of fallout 3 (the iconic scene where you exit the vault) to be a lesson in game design. Here's a completely open world but I can guarantee in ten minutes you'll be at the entrance of megaton. No direct prompting, just subtle framing and environmental clues.

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