The layoffs at one of your studios most able to ship games is a bonkers, stupid decision; but pivoting Obsidian to making a new Fallout game is a good business decision if you don't care about what your creatives feel led to create.

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[–] 1 point 1 month ago

I'm usually a strict advocate for Bethesda keeping the Creation Engine in use, but for a spinoff by a different studio? I wouldn't mind seeing how a different approach turns out.

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