I've been hooked on Caves of Qud lately, and I wanted to move off of the default starter character builds. Here's one that I've been having fun with lately; It gets me into tinkering pretty quickly, and getting two extra random mutations makes it a really different run every time.

I'm wondering what people here like to use.

Arconaut
Mutated Human

Attributes
Strength: 16
Agility: 18
Toughness: 18
Intelligence: 20
Willpower: 16
Ego: 16

Mutations
Unstable Genome x2
Night Vision
Wings
Psychometry
Cold-Blooded (Disadvantage)

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[–] 2 points 1 month ago* (last edited 1 month ago)

I enjoy using mods to play as a quadruped with no hands or arms, but with fangs and horns (which are both small blades), and some mutations that play well into it.

I'd love to try being a truekin dog but I haven't figured out yet how to wish for fangs (since the mod that lets me pick any body plan for truekin doesn't add fangs to creatures which normally have them)

edit: I remembered I just played as a truekin dog without fangs and eventually just started wearing girsh fangs which do the same job and aren't terribly difficult to find

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