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[–] 16 points 1 year ago* (last edited 1 year ago) (3 children)

One shiny red apple on a pile of rotting fruit does not make an apple pie.

Games as a service was always enshittification wearing a trench coat. TF2 and MMOs back in the day were merely bait.

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  • [–] 2 points 1 year ago

    There are lots of good examples, they're usually smaller studios/indie though. GaaS sucks when you get the people with business degrees in on it. It's great for people who are working on a game they're passionate about and just want to keep adding more content.

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