I mean... does the world really need any more MMORPGs, at this point?
The industry is really getting fucked up from the inside out to be sure. But the notion that these sprawling, functionally endless games full of daily tasks and engagement bait that just takes over peoples lives are good or desirable... Idk, man. Maybe we need to Retvrn 2 Tradition and get back to the kind of Nintendo side-scrollers you can beat over a long weekend. Ones that don't require 500 coders working in a sweatshop for piecework wages, so that some IP management company can claim a profit off their labor for the next 40 years.