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[–] 12 points 4 months ago (1 child)

This is such a reductionary view of Morrowind, I don't even know how to properly respond to it. Granted, I grew up playing the game and still play it semi occasionally, so I'm obviously biased in its favor. But I'm willing to bet I've put a couple thousand hours into Morrowind and there is still content in that game that I've never seen. You can beat the game in less than ten minutes if you really know what you're doing, but judging the entire game by that really misses the entire point of the art, I think.

Morrowind was the high water mark of the elder scrolls series and this is a hill I will die on with fervor. Oblivion was bigger, and had voice acting, but it was an inch deep (in large part because of the voice acting but that's another conversation). Skyrim stripped even more game out of the game while taking more cues from Oblivion than from the rest of their history.

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  • [–] 3 points 4 months ago

    Morrowind was the high water mark of the elder scrolls series and this is a hill I will die on with fervor.

    It introduced a ton of content that Oblivion and Skyrim would proceed to riff on.

    But, again, this is a 25 year old game. To say "we'll never have another Morrowind" a few weeks after a bunch of ugly firings doesn't seem to acknowledge that we didn't get a "new Morrowind" before that, either. And we never will, because it's a product of a certain historical moment.

    But we still got Eldin Ring and Horizon: Zero Dawn and Dragon Age and Mass Effect and Divinity: Original Sin.

    I don't see anything to suggest we won't continue to get big budget open world RPGs, even if they aren't in the identical artistic or thematic style as an Elder Scrolls game.

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