The Sinking City 2 release date announced alongside the launch of a demo of the Lovecraftian survival horror game's opening hour.

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[–] -2 points 5 months ago (3 children)

So game devs in countries with famously unstable power infrastructure should also mention that in their marketing? Any game from the Philipines should reiterate how hard it is to be without power for a couple weeks during some rainy seasons? Is it really pertinent to the game when a middle eastern dev works through israeli bombing campaigns? Is it super necessary to mention when a dev in kansas survives a tornado in the middle of development?

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  • [–] 5 points 5 months ago (2 children)

    I'd rather hear about their actual hardships than your complaints about it.

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  • [–] -2 points 5 months ago (1 child)

    That is actually identity politics btw. Either the game can fairly compete with the other 300-500 indie games released this month, without a sob story, or it's a shit game that's using a sob story to try to market, which is disgusting.

    Enjoy your shit game made by shitty people using a war they're clearly not very connected to to market their game.

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