▲ 1205 ▼ Just one more square bro (mander.xyz) submitted 8 months ago by fossilesque@mander.xyz to c/science_memes@mander.xyz 134 comments fedilink hide all child comments
[–] SlurpingPus@lemmy.world 194 points 8 months ago (10 children) 😢 1 permalink fedilink source hideshow 10 child comments replies: [–] blx@piefed.zip 39 points 8 months ago* (last edited 8 months ago) (8 children) I wonder how many people would have understood both references just a few years ago. Yet today, not only someone made a meme out of this, but it also gets a good deal of upvotes. That's the internet culture I love! permalink fedilink source parent hideshow 8 child comments replies: [–] ulterno@programming.dev 6 points 8 months ago (7 children) What's the other reference, for someone not much into Resident Evil? permalink fedilink source parent hideshow 7 child comments replies: [–] blx@piefed.zip 14 points 8 months ago (2 children) Oh just that square packing thing from the post. There have been many posts/jokes about it being a mathematically optimal solution that feels irritatingly wrong. I find the whole thing funny because it's a very niche scientific concept that somehow made it to popular culture to the same level as a zombie game. permalink fedilink source parent hideshow 2 child comments replies: [–] ulterno@programming.dev -3 points 8 months ago (1 child) Yeah, it might be optimal for that specific case, but that doesn't really make it so everywhere. The item in the post would be fun for novelty though. permalink fedilink source parent hideshow 1 child comment replies: [–] definitemaybe@lemmy.ca 3 points 8 months ago* The downvotes are, I assume, from the *WHOOSH* sound as the point flies over your head. This is the optimal packing of 17 squares in a minimum-size larger square. Of course it's not optimal everywhere. It's specific to 17 squares packed in a square. The joke is that there's no reason to choose 17 squares as, clearly, a rectangular* array is optimal. *squares are, of course, rectangles. permalink fedilink source parent [–] zalgotext@sh.itjust.works 11 points 8 months ago (3 children) The Resident Evil games (at least the few I've watched/played) have an inventory management system where each item takes up a certain amount of space, and you have to organize it efficiently in order to maximize how much stuff you can carry. permalink fedilink source parent hideshow 3 child comments replies: [–] ulterno@programming.dev 2 points 8 months ago (2 children) Oh, is that all there is to it? I thought it might also have something to do with the personality of the character on the right, or that you get a smaller inventory box when playing as that character. permalink fedilink source parent hideshow 2 child comments replies: [–] Natanael@infosec.pub 4 points 8 months ago (1 child) Some items take up multiple slots so sometimes you're literally playing tetris style packing, and if you didn't plan ahead around especially weapons you will have to drop stuff before you can take something better permalink fedilink source parent hideshow 1 child comment replies: [–] ulterno@programming.dev 2 points 8 months ago* Yeah, I have played Diablo II It's more fun thinking about it in hindsight than it was, actually doing that permalink fedilink source parent [–] NigelFrobisher@aussie.zone 1 point 8 months ago The sub-game where you supplex monks was pretty good too. permalink fedilink source parent
[–] blx@piefed.zip 39 points 8 months ago* (last edited 8 months ago) (8 children) I wonder how many people would have understood both references just a few years ago. Yet today, not only someone made a meme out of this, but it also gets a good deal of upvotes. That's the internet culture I love! permalink fedilink source parent hideshow 8 child comments replies: [–] ulterno@programming.dev 6 points 8 months ago (7 children) What's the other reference, for someone not much into Resident Evil? permalink fedilink source parent hideshow 7 child comments replies: [–] blx@piefed.zip 14 points 8 months ago (2 children) Oh just that square packing thing from the post. There have been many posts/jokes about it being a mathematically optimal solution that feels irritatingly wrong. I find the whole thing funny because it's a very niche scientific concept that somehow made it to popular culture to the same level as a zombie game. permalink fedilink source parent hideshow 2 child comments replies: [–] ulterno@programming.dev -3 points 8 months ago (1 child) Yeah, it might be optimal for that specific case, but that doesn't really make it so everywhere. The item in the post would be fun for novelty though. permalink fedilink source parent hideshow 1 child comment replies: [–] definitemaybe@lemmy.ca 3 points 8 months ago* The downvotes are, I assume, from the *WHOOSH* sound as the point flies over your head. This is the optimal packing of 17 squares in a minimum-size larger square. Of course it's not optimal everywhere. It's specific to 17 squares packed in a square. The joke is that there's no reason to choose 17 squares as, clearly, a rectangular* array is optimal. *squares are, of course, rectangles. permalink fedilink source parent [–] zalgotext@sh.itjust.works 11 points 8 months ago (3 children) The Resident Evil games (at least the few I've watched/played) have an inventory management system where each item takes up a certain amount of space, and you have to organize it efficiently in order to maximize how much stuff you can carry. permalink fedilink source parent hideshow 3 child comments replies: [–] ulterno@programming.dev 2 points 8 months ago (2 children) Oh, is that all there is to it? I thought it might also have something to do with the personality of the character on the right, or that you get a smaller inventory box when playing as that character. permalink fedilink source parent hideshow 2 child comments replies: [–] Natanael@infosec.pub 4 points 8 months ago (1 child) Some items take up multiple slots so sometimes you're literally playing tetris style packing, and if you didn't plan ahead around especially weapons you will have to drop stuff before you can take something better permalink fedilink source parent hideshow 1 child comment replies: [–] ulterno@programming.dev 2 points 8 months ago* Yeah, I have played Diablo II It's more fun thinking about it in hindsight than it was, actually doing that permalink fedilink source parent
[–] ulterno@programming.dev 6 points 8 months ago (7 children) What's the other reference, for someone not much into Resident Evil? permalink fedilink source parent hideshow 7 child comments replies: [–] blx@piefed.zip 14 points 8 months ago (2 children) Oh just that square packing thing from the post. There have been many posts/jokes about it being a mathematically optimal solution that feels irritatingly wrong. I find the whole thing funny because it's a very niche scientific concept that somehow made it to popular culture to the same level as a zombie game. permalink fedilink source parent hideshow 2 child comments replies: [–] ulterno@programming.dev -3 points 8 months ago (1 child) Yeah, it might be optimal for that specific case, but that doesn't really make it so everywhere. The item in the post would be fun for novelty though. permalink fedilink source parent hideshow 1 child comment replies: [–] definitemaybe@lemmy.ca 3 points 8 months ago* The downvotes are, I assume, from the *WHOOSH* sound as the point flies over your head. This is the optimal packing of 17 squares in a minimum-size larger square. Of course it's not optimal everywhere. It's specific to 17 squares packed in a square. The joke is that there's no reason to choose 17 squares as, clearly, a rectangular* array is optimal. *squares are, of course, rectangles. permalink fedilink source parent [–] zalgotext@sh.itjust.works 11 points 8 months ago (3 children) The Resident Evil games (at least the few I've watched/played) have an inventory management system where each item takes up a certain amount of space, and you have to organize it efficiently in order to maximize how much stuff you can carry. permalink fedilink source parent hideshow 3 child comments replies: [–] ulterno@programming.dev 2 points 8 months ago (2 children) Oh, is that all there is to it? I thought it might also have something to do with the personality of the character on the right, or that you get a smaller inventory box when playing as that character. permalink fedilink source parent hideshow 2 child comments replies: [–] Natanael@infosec.pub 4 points 8 months ago (1 child) Some items take up multiple slots so sometimes you're literally playing tetris style packing, and if you didn't plan ahead around especially weapons you will have to drop stuff before you can take something better permalink fedilink source parent hideshow 1 child comment replies: [–] ulterno@programming.dev 2 points 8 months ago* Yeah, I have played Diablo II It's more fun thinking about it in hindsight than it was, actually doing that permalink fedilink source parent
[–] blx@piefed.zip 14 points 8 months ago (2 children) Oh just that square packing thing from the post. There have been many posts/jokes about it being a mathematically optimal solution that feels irritatingly wrong. I find the whole thing funny because it's a very niche scientific concept that somehow made it to popular culture to the same level as a zombie game. permalink fedilink source parent hideshow 2 child comments replies: [–] ulterno@programming.dev -3 points 8 months ago (1 child) Yeah, it might be optimal for that specific case, but that doesn't really make it so everywhere. The item in the post would be fun for novelty though. permalink fedilink source parent hideshow 1 child comment replies: [–] definitemaybe@lemmy.ca 3 points 8 months ago* The downvotes are, I assume, from the *WHOOSH* sound as the point flies over your head. This is the optimal packing of 17 squares in a minimum-size larger square. Of course it's not optimal everywhere. It's specific to 17 squares packed in a square. The joke is that there's no reason to choose 17 squares as, clearly, a rectangular* array is optimal. *squares are, of course, rectangles. permalink fedilink source parent
[–] ulterno@programming.dev -3 points 8 months ago (1 child) Yeah, it might be optimal for that specific case, but that doesn't really make it so everywhere. The item in the post would be fun for novelty though. permalink fedilink source parent hideshow 1 child comment replies: [–] definitemaybe@lemmy.ca 3 points 8 months ago* The downvotes are, I assume, from the *WHOOSH* sound as the point flies over your head. This is the optimal packing of 17 squares in a minimum-size larger square. Of course it's not optimal everywhere. It's specific to 17 squares packed in a square. The joke is that there's no reason to choose 17 squares as, clearly, a rectangular* array is optimal. *squares are, of course, rectangles. permalink fedilink source parent
[–] definitemaybe@lemmy.ca 3 points 8 months ago* The downvotes are, I assume, from the *WHOOSH* sound as the point flies over your head. This is the optimal packing of 17 squares in a minimum-size larger square. Of course it's not optimal everywhere. It's specific to 17 squares packed in a square. The joke is that there's no reason to choose 17 squares as, clearly, a rectangular* array is optimal. *squares are, of course, rectangles. permalink fedilink source parent
[–] zalgotext@sh.itjust.works 11 points 8 months ago (3 children) The Resident Evil games (at least the few I've watched/played) have an inventory management system where each item takes up a certain amount of space, and you have to organize it efficiently in order to maximize how much stuff you can carry. permalink fedilink source parent hideshow 3 child comments replies: [–] ulterno@programming.dev 2 points 8 months ago (2 children) Oh, is that all there is to it? I thought it might also have something to do with the personality of the character on the right, or that you get a smaller inventory box when playing as that character. permalink fedilink source parent hideshow 2 child comments replies: [–] Natanael@infosec.pub 4 points 8 months ago (1 child) Some items take up multiple slots so sometimes you're literally playing tetris style packing, and if you didn't plan ahead around especially weapons you will have to drop stuff before you can take something better permalink fedilink source parent hideshow 1 child comment replies: [–] ulterno@programming.dev 2 points 8 months ago* Yeah, I have played Diablo II It's more fun thinking about it in hindsight than it was, actually doing that permalink fedilink source parent
[–] ulterno@programming.dev 2 points 8 months ago (2 children) Oh, is that all there is to it? I thought it might also have something to do with the personality of the character on the right, or that you get a smaller inventory box when playing as that character. permalink fedilink source parent hideshow 2 child comments replies: [–] Natanael@infosec.pub 4 points 8 months ago (1 child) Some items take up multiple slots so sometimes you're literally playing tetris style packing, and if you didn't plan ahead around especially weapons you will have to drop stuff before you can take something better permalink fedilink source parent hideshow 1 child comment replies: [–] ulterno@programming.dev 2 points 8 months ago* Yeah, I have played Diablo II It's more fun thinking about it in hindsight than it was, actually doing that permalink fedilink source parent
[–] Natanael@infosec.pub 4 points 8 months ago (1 child) Some items take up multiple slots so sometimes you're literally playing tetris style packing, and if you didn't plan ahead around especially weapons you will have to drop stuff before you can take something better permalink fedilink source parent hideshow 1 child comment replies: [–] ulterno@programming.dev 2 points 8 months ago* Yeah, I have played Diablo II It's more fun thinking about it in hindsight than it was, actually doing that permalink fedilink source parent
[–] ulterno@programming.dev 2 points 8 months ago* Yeah, I have played Diablo II It's more fun thinking about it in hindsight than it was, actually doing that permalink fedilink source parent
[–] NigelFrobisher@aussie.zone 1 point 8 months ago The sub-game where you supplex monks was pretty good too. permalink fedilink source parent