One way to get out of the video-game industry funk is to recognize that players aren’t spending $70 on most games

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[–] 28 points 8 months ago (5 children)

Games should be cheaper to make, too.

See, that's the conundrum: big companies make huge investments and want a ROI. They dump 100+ million dollars on a game with a team that's over 200 people and expect 10x money back.

Shit has ballooned out of control in the corporate world and Indies have to fight tooth and nail against each other, bigger players, shovelware and older titles

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  • [–] 1 point 8 months ago (2 children)

    Yeah, and then the game made by a small team ends up being much more successful.

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