One way to get out of the video-game industry funk is to recognize that players aren’t spending $70 on most games

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[–] 68 points 8 months ago (8 children)

I haven't paid over £35 on a game in years. Quite a few games are free now too, though some have kinda scummy cash shops.

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  • [–] 16 points 8 months ago (2 children)

    I haven't paid over $20 in 5 years. I honestly can't justify spending more than that on a video game. I don't care how good: price will drop eventually, and I will wait.

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  • [–] 2 points 8 months ago (1 child)

    I limit myself to one or two "new full price" purchases a year, and it's usually games from known devs i want to support that I'm excited about.

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  • [–] 2 points 8 months ago

    I would struggle to find 2 I actually want, but £250 is about what I spent on steam last year, mix of about 15 games and a few expansions. So I guess a bit more money in total but way more games by getting cheaper ones. Looking back there are a few that were probably not really worth buying but perhaps if they get updated in future I might get some more time out of them.

    Best advice for myself to follow to avoid disappointments in future I think would be to avoid games near release if I have not enjoyed a similar game from that dev in the past. Sequels to games I enjoyed are consistently good buys, but if its new that has the highest disappointment rate.

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  • [–] 2 points 8 months ago (1 child)

    I buy a ton of games a year after they release or so. I got the benefit of the expanded edition or whatever and it's just as much fun for me as it was for everybody else a year or two ago.

    Now I play a lot of single player stuff, so your mileage may vary.

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  • [–] 2 points 8 months ago

    I play a mix of single and multi player. But even multiplayer games I only really play ones that have people playing them for years. Gallipoli is probably the largest game I will get on day 1 this year, played their previous 3 WW1 shooters and liked all of them.

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