Kerbal Space Program 2 vibes... I'm suddenly less optimistic on subnautica 2.

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[–] 30 points 1 year ago* (last edited 1 year ago) (2 children)

When Below Zero came out it was clear that they had no idea what made Subnautica special, something that a sequel had no hope of replicating. Fear of the unknown and the drive to explore deeper. Once you've completed Subnautica you are a god of the sea, and that knowledge and experience cannot be lost.

Mobius Digital was able to make a successful DLC for Outer Wilds because they understood what made their game work, which is the player's own curiosity.

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