That's me with Graveyard Keeper, started to play it to pass the time at a friend's, and learnt to hate it, the game's day-night cycle is so short it kind of puts my brain in a constant "do job" mode, never time to reorganize and reorder stuff.
in Stardew Valley this is much less of a problem (the first year has this problem because of the community center), and in Animal Crossing this is not a problem at all and part of the main appeal is to furnish homes and to decorate your island.
This post seems like its mostly pointing at men who play AAA games which are usually very straightforward and handholding about what to do.