- Painted ledges for climbing
- Compass in open world games
- Crafting
- punching trees/gathering twigs to creste basic tools. (Seriously, so many survival games start like this)
- random stealth section for no reason, and it you get caught it's game over.
- Title that the first 2 words start with A and C.
- Title that usually has some variant of "Remaster", "GOTY", or "Next-Gen"
- For card games, mana system because so many card games have this for some reason.
- party members who usually use inefficient moves against an enemy.
- hunger system where you need to eat 3 whole turkeys to get your hunger back up to 100% after losing 75% from sleeping 5 hours.
- Day/night cycle with sleep that just drains your hunger/thirst stat, but raises your HP to max.
I could go on, but this list is long enough. Ironically, only 1 thing on this list relates to card games.