Sword of up (swordscomic.com)
submitted 11 months ago by to c/comicstrips@lemmy.world
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[–] 21 points 11 months ago (12 children)

Sounds like a potentially great gameplay mechanic for a puzzle platformer.

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  • [–] 8 points 11 months ago (2 children)

    Gravity rush? I don't know though, never played or saw it. I just remember the mechanic where you decide which way gravity is.

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  • [–] 4 points 11 months ago (3 children)

    It would be if you can find an elegant control scheme. Problem is, it has to be mapped to something, so you either can't move or can't use any buttons while altering it

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  • [–] 12 points 11 months ago (2 children)

    VR game. I can feel the motion sickness already

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  • [–] 3 points 11 months ago (2 children)

    VVVVVV did something like this, but if I remember correctly you could only change between up and down.

    Locoroco from the old PSP had a really nice mechanic of turning the world to affect the direction of gravity to move the creatures. Real fun game too.

    Finally, that I know of, the most recent implementation of the mechanic is in the game called Limbo which is quite nice too.

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  • [–] 3 points 11 months ago (1 child)

    How the hell did I forget that that was a thing in Limbo?

    I shall whip myself, and play three levels of Braid and five levels of super meat boy for penitence.

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