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[–] 6 points 11 months ago* (3 children)

Someone else said that Apple want everyone to use Metal on MacOS, and don't properly support OpenGL. Which seems like a bigger problem than absence of some variants of Wine.

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  • [–] 3 points 11 months ago (2 children)

    It's not they don't properly support opengl, is that they intentionally chose to stop any kind of development on opengl 8 years ago, so devs are forced to choose between using an ancient version of opengl or make a native "metal" build.

    Their idea is that once devs spent thousands of hours on their "metal" engine, then they will focus exclusively or primarily on apple devices

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