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[–] 12 points 1 year ago (7 children)

Why is this being said so long after release all of a sudden and not sooner?

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  • [–] 16 points 1 year ago (6 children)

    I don't play MH, so take my words with a grain of salt, but a friend of mine told me that they were hoping for more frequent and robust title updates to keep the game fresh.

    According to them, there's just not enough end game content for the game to remain interesting in the long run, and that's on top of a gameplay loop far less rewarding/challenging than previous titles.

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  • [–] 3 points 1 year ago (3 children)

    i remember when the hundreds of hours of monster hunter came from the content on release. G-rank was the endgame, not $60 dlc that came a year or two later. I always wished monhun would become more mainstream but now i’ve eaten my words.

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  • [–] 3 points 1 year ago (2 children)

    G-rank was always a full price DLC that came a year or more later unless you skipped the base games (or Capcom didn't localize them like with 4).

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  • [–] 0 points 1 year ago (1 child)

    G-Rank started in Monster Hunter G on PS2. The PS2 was not well known to have paid DLC.

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