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[+] -19 points 1 year ago (16 children)

Legends ZA isn’t that expensive. It costs the equivalent of 69€ or $81 in the high VAT country I live in for the switch 2 version.

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  • [–] 10 points 1 year ago (15 children)

    I assume they're talking about the DLC as well. All together, the game + DLC over here is $140. I assume it's closer to $120 for America, but haven't done the conversions.

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  • [+] 5 points 1 year ago (12 children)
  • [–] 4 points 1 year ago (10 children)

    Wow our dollar is shit. Not certain where the $120+ is coming from, then. But it is clickbait, so I suppose that's the point.

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  • [–] [S] 2 points 1 year ago (9 children)

    $20 for online for Ranked Battles. The reward for them are Mega Evolve Pokemon. If you want them you need online and that's $20.

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  • [+] 2 points 1 year ago (9 children)
  • [–] 2 points 1 year ago

    I think these online subscriptions are proving to be a major factor in why there's been a migration of audiences from consoles to PC. People are seemingly running the long-term calculus in their heads and realizing PC is cheaper at a certain threshold.

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  • [–] [S] 2 points 1 year ago (7 children)

    Is that really fair to add?

    Yes. We are talking about Pokemon. You know "You gotta catch em all!!" series. You need online to do that.

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  • [–] 0 points 1 year ago (6 children)

    Then you should be consistent and count the cost of PSN and XBL the same way.

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  • [–] [S] 1 point 1 year ago (5 children)

    Okay, but we are talking Nintendo.

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  • [–] -1 points 1 year ago (4 children)

    It seems a little disingenuous to single them out this way, especially when the competitors you're strangely silent on are more expensive.

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  • [–] [S] 1 point 1 year ago (3 children)

    Man, they really got you by the childhood.

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  • [–] 1 point 1 year ago (2 children)

    Why do you only single out Nintendo for something that Sony and Microsoft charge even more for?

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  • [–] 2 points 1 year ago (1 child)

    Probably because neither Sony nor Microsoft are locking single player content behind their online subscriptions. Not to mention you're strawmanning really hard right now. Those two do it. In PC circles you'll hear it bashed all the time. Meanwhile, Nintendo is doing it worse than anyone else because they're deliberately locking single player content behind a subscription, not just here but also for any of their classic library, which just isn't available for sale. Meanwhile, I could go buy a digital copy of an original xbox game on the latest xbox and it'll just play and if I owned a digital copy on a previous console it's transferable.

    Stop it. The things you're arguing aren't relevant and even if they were, Nintendo is STILL the worst offender.

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  • [–] -2 points 1 year ago

    It's not at all uncommon for games with an online component to have elements you need to play online to access. That's been a part of Pokemon since the series first added online play. Hell, even before that, Pokemon was conceived from the beginning to be a social game, built around the Game Boy's Link Cable if you want to see and do everything. It's never been exclusively singleplayer.

    All I'm saying is that if you count online play as though it was part of a game's cost, you should be doing the same thing for games on other platforms too. You can't selectively pretend it only counts here.

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  • [+] -6 points 1 year ago (2 children)

    Isn’t that a DLC ? Bonus content for a bonus price.

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