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[–] [S] 21 points 1 year ago (1 child)

For what it's worth, sales upon early access release (or even 1.0 release) is somewhat common in the indie scene.

I believe the goal is to try and convert as many wishlists into sales.

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  • [–] 7 points 1 year ago

    Im not 100% sure if this is true but I've been told its due to steams email policy.

    They'll email everyone when a wishlist game goes on sale and they also email everyone when a game has a 15% or more sale. Doing a 15% sale on launch doubles the chance of people seeing the emails.

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