1
 
 

Crossposted from https://fedia.io/m/rts/t/4397419

"Just under half" of Age of Empires studio World’s Edge have reportedly been laid off, and their next project cancelled, as part of Xbox’s mass redundancies.

2
 
 

I've played AoE since the first version along with various others. Are there any games like AoE or C&C - real time, build bases to built units, harvest resources - but MUCH larger maps? That allow you to turtle up at a nice slow pace and then take out your enemies?

I play Civ and with mods for larger map sizes, it fills one need, but I'd really like a larger real-time harvest-resources type game, so… figured I'd ask.

I'm a casual player. I tweak settings on AoE to slow down the AI coming to attack me so I can build up walls and impenetrable lines of outposts and keeps. heh. So then I can send out raiding armies at my leisure. But it's not perfect, and the largest maps are still too small for my preferences.

Nova Roma is really nice as a city builder - if that had huge huge maps and other cities t conquer, it might be perfect. heh.

3
4
5
 
 

edit: That's all folks. Enjoy your new games.

Hello, fellow Strategy Gamers!

I was considering caving last night to buy a new game, but soon remembered that I had bought Humble Bundles in the past. So after logging in and picking a few to claim, I still have these strategy games to choose from.

Crusader Kings II: Dynasty Starter Pack

Imperator: Rome

Victoria II

Just comment below which game or bundle key you would like to receive. (One key per person, please. First come, first serve.)

6
 
 

Hello everyone!

I'm working on a sci-fi grand strategy game named Uncharted Sectors and I'm trying to get feedback on the capsule art.

A good capsule art should convey the game's genre in addition to, of course, make people want to click on it. My problem is that "grand strategy" doesn't have clear visual markers (like a hammer for crafting games for example) apart from having 1-5 bossy-looking people and a somewhat elegant title. So I have some trouble finding the sweet spot.

Could I ask you which one you feel conveys "grand strategy" the most? On which you'd be more likely to click on seeing it on Steam or another platform? Which one do you prefer? If you have improvement ideas, or other feedback?

7
8
9
10
11
12
13
14
 
 

cross-posted from: https://programming.dev/post/35165030

Kickstarter backers aren't happy with not getting the full campaign they thought they already paid for

15
16
17
18
19
20
21
22
 
 

cross-posted from: https://lemmy.ca/post/48075725

We’ve spoken with one of the co-founders of British game developer legends Sensible Software.

Sensible Software remains one of the most iconic names in gaming history, celebrated for its innovative designs, sharp humor, and a catalogue of unforgettable titles. From Sensible Soccer to Cannon Fodder and Wizball, the studio helped define an era with games that were as diverse in concept as they were groundbreaking in execution.

23
24
25
view more: next ›