I love that this is basically in Valve's total interest.
We built our engine so that people could build upon it to create a richer PC gaming ecosystem. Good on them for this doujin game
(not from valve, me paraphrasing other things they've said)
I love that this is basically in Valve's total interest.
We built our engine so that people could build upon it to create a richer PC gaming ecosystem. Good on them for this doujin game
(not from valve, me paraphrasing other things they've said)
I really hope Artcraft is a pisstake. I have hope that it is a performance art project that makes a statement on AI use in art and the current copyright laws. Otherwise, it is just another slop project that takes attention away from real open source projects like GIMP and Inkscape.
...and a worst case scenario could be action against this "Artcraft Suite" setting a precedence for laws targeting open source projects.
applesmc is very old, and all of its code is lumped into one driver. Fan control, sensors, the light sensor, the motion sensor and the keyboard backlight in a single file with its own way of talking to the SMC. It is hard to extend and to support new machines.
This series adds Intel Mac support to the macsmc drivers that were written for Apple Silicon (the Asahi implementation). The SMC works the same way on both platforms, so we share a lot of code with Asahi. Only the way of talking to the SMC differs.
Warning: article is broken into 8 pages
I'm gonna go out on a wild limb and guess that AI had a part in this.
Very nice. I always found those games a lot harder to get around than normal, I had to use a walkthrough to finish them.
Yes please. I got an older PC with a GT 710 and the experience was not good.
I never would have thought it, but it seems like steam will do for arm support on Linux, that they did for graphics
And in comparison to the competition, they boasted about releasing a sh**ty vibe coded app, and how little effort they spent. Almost like they're trying to get people to create competitors to destroy steam (which based on their garbage won't happen lol)
Performance improvement of the sheaf prefill API, by allowing the barn to hold a partial sheaf and refilling sheaves from the barn
Played us for fools. Y'all just makin' shit up now /s
I want to be very clear on the studio-wide stance on generative AI, because I know there are many questions about where we stand. We are a craft studio. Our games are made by incredibly talented people, and we do not believe in a world where technology replaces the creativity of humans.
At Creative Assembly we do not use generative AI to create game assets, including AI-generated art. We demand the same of any external developers we work with. The situation with Shogun 2: Complete Edition is being investigated.
I'm sure we will hear what happened, and they won't just "forget"...
I guess I better try to recover my old OS/2 drives soon. I keep on procrastinating setting up a box with a SCSI controller so I can copy the contents of my old HPFS drives (some are JFS, so that might last a bit longer).
CONTROLLERS.
big difference
Myrlyn, now looking more like its predecessor YaST Software dowmload Manager
This is a fucking list to put through adb.
I can agree with using AI to take that shit out for sure. Hopefully we'll eventually see firmware downloads by model of smart tv.
eww gross
No. It's actually a kernel debugging and flagging mechanism rather than a security guardrail designed to block an AI from doing something.
So, it's an AI guardrail, is that right?
Literally lol, lol
The dev managed the prompts and unit tests, just "didnt review the code". The only thing they really admit here is vibe coding.
and photogimp exists, which makes it real damn close to photoshop if that’s what you prefer
Who knows you don't bother describing what you want or what your using it for, you just complain about one system not doing what you want, while providing no information at all.