[–] 3 points 4 months ago*

It literally takes 10 seconds to come up with a strategy that can detect whether internal preview assets are in use. They don't bother because they are lazy.

game_mode=alpha placeholder assets are allowed

game_mode=beta placeholder assets are allowed, warning issues during build

game_mode=production build fails for any remaining placeholder assets

Even enterprise fucking Java has plugins that can accomplish the above with cascading resource lookups and support for build plugins, I don't see how a game engine or custom build could not do such a simple task.

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  • [–] 2 points 4 months ago

    Pretty sure there was a Cyanide and Happiness comic with this premise. Could not find it. They really need to add text keywords to their comics to be able to find them easily like XKCD ones.

    It was a DJ or Music assistant testing equipment with the "testing, testing, 1, 2" as the setup, except he was saying "testes, testes, 1, 2" then went into "testes, testes, 1, 2, 3" with a concerned face on the 3rd or 4th panel, with the 4th panel showing that he was doing a cancer check with his hand.

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  • [–] 3 points 5 months ago* (1 child)

    And Matt Mahan the mayor of San Jose, in case he wants to show his face again after such a loss. I'm not sure how much PG&E is bribing him with but enough to have an electric bill close to 3x the cost of the city of Santa Clara (next door) to bring in AI data centers to San Jose. Fuck him. He also has some photo op posing with ICE cameras as in San Jose thinking it was a good look (flock).

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  • [–] 2 points 5 months ago

    I'm not familiar with the Gundam series, but I've seen the YouTube video of why Guillermo del Toro's Pacific Rim works while the sequel does not, it feels like the people animating the promo should have as well. The gameplay looked better then the pre-rendered scenes, which should never really be a thing.

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