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Numbers is the only way to speak to the bean counters making the decisions. They don't care otherwise. Need more Linux users.
You can use Heroic to manage Epic Store games. It's not that hard to use on Linux. I rarely do it, but it's easy. I don't see why anything would prevent Linux users from playing it.
People who bought the game on steam can still play from there but also EG works on Linux (source: I play from Linux)
The industry just needs more, not Rocket League itself. They need to feel like they are missing out to change.
Its good that Rocket League allowed Linux support with Easy Anti Cheat. I just hope they won't do a 180 on it like Apex Legends did with the same anticheat software on Linux a few years ago. EA's reasoning was something along the lines of, its too easy bypass on Linux or something. (idk how that ends up being your legit player's fault and not the fault of the anticheat software that you paid for not doing what it advertised)
I use the Steam version of Rocket League and I thought it was broken after they introduced this anti-cheat update, but I just had to disable ReShade (dxgi.dll in the binary directory) for it to work, and I've had no problems since. And MangoHUD works just fine which is curious as it's also an injected overlay(?).
It would be nice if the article at least tried to explain how this new anti-cheat works instead of basically rephrasing the title twice. They specialize in tech, ffs
Let's not try and widen the scope. Some boomer politician already tried to shove "child protection" crap into the stop killing games proposal. If we all start demanding more stuff be added, it'll die before it even reaches a vote.
Keep it laser focused on keeping games alive past EOL. Nothing more. That alone would be a big win and allow for more later.
They added EAC? I left the game when trading got removed, so I haven’t been keeping up. Does this mean the end of BakkesMod?
Yep and there’s already people who’ve bypassed EAC so the bots will be back but bakkesmod won’t be
was there a bot problem? when I played, it was notably one of the few games where botting and cheating werent a real problem, since it was so hard back then. are these using AI?
I've read that headline three times now, and it doesn't communicate what the heck the article is about.
https://abacstallion.com/2024/07/03/valve-finally-fixes-team-fortress-2/ That really is an exaggeration. I play FPS games on PC, mostly older ones from before kernel level anti cheat, and cheating is rare. Quake Live is one of my more commonly played ones and I may have run Into a single cheater there. I remember MW2 having an aimbot problem... But it also lacked any anti cheat or report/banning system.
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