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[–] 10 points 9 months ago (6 children)

Just saw the trailer and loved the aesthetic.

Could you share with us how the development process was? For example, what was the hardest thing during the development? How long did it take you to make this game? What engine/tools did you use? What were your inspirations aside from Pools and Severance?

Maybe the answers could be a post itself.

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  • [–] [S] 8 points 9 months ago (5 children)

    Thank you for the kind words. I always had an idea for a game about Milgram and ethical dilemmas. I remember being on a set for a movie with a lot of time between takes and thinking about the script. That was 2-3 years ago. I started serious work this summer with the script and made the demo in 4 months. Around 30% of the game is done. The main inspiration is the book Obedience to Authority by Milgram himself and some videos by Alex O'Connor where he talks about morality and moral dilemmas. For the actual cases in the game I researched some real world horrible people and decided to borrow parts of their life. Of course names and details have been changed so they won't sue lol

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  • [+] 2 points 9 months ago (4 children)
  • [–] [S] 4 points 9 months ago (3 children)

    Thank you! Yeah, once you get the basic concept and prototype right, after that it's a bit easier. After the demo is out I'm back to work on the full game : )

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  • [–] 0 points 9 months ago (2 children)

    I'm curious, is there any incentive to play along? I've played games that make you choose between two rough decisions, but you're stuck choosing. If you just choose not to, the game stalls and there's no outside influence other than your boredom to get you to continue. Does this game have something forcing your character?

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  • [–] [S] 6 points 9 months ago

    Some of you here were nice enough to playtest and I'm really thankful! Check out the final result :)

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  • [–] 5 points 9 months ago (2 children)

    Congrats!

    My favourite part of that trailer:

    YOU HAVE BEEN SELECTED TO VOLUNTEER…

    I love it!

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  • [–] [S] 1 point 9 months ago (1 child)

    Yeah hah, there is something about this line that defines the game for me. One of the first ones I wrote when doing the script

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  • [–] 3 points 9 months ago (1 child)
  • [–] 3 points 9 months ago (1 child)

    I played the playtest for this game and absolutely loved it. I have it wish listed and can't wait for the full release. Also made me watch the documentary on YouTube which is also really good :)

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  • [–] 2 points 9 months ago

    Looks good - will it be playable on Steam Deck?

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  • [–] 1 point 9 months ago (1 child)
  • [–] 1 point 9 months ago

    Dude. I remember seeing your first post about this game. It’s so cool seeing it get this far. Congrats!

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