Nice to see an alternative. The fact that KSP2 is still for sale is just shameful. It’s effectively abandonware.
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RocketWerkz? No thanks
What's wrong with RocketWerkz?
I played it for weeks. It‘s great and I hope the devs succeed.
Have you played KSP? What does it do better/worse? Any significant differences?
I have 2000+ hours in KSP and 70 hours in KSP2 (we don’t talk about that fail here). KSP has more content. Don‘t forget KSA is still pre-alpha. Where KSA excels is in its technological foundation. It‘s not just a game engine, it‘s a whole framework. Many of KSP’s limitations and clunkyness came from the use of the unity engine. KSA-devs are building a loadingscreen free, multithreading, true spiritual successor to KSP. Sadly with kittens instead of kerbals (but there are several mods that replace the kittens with kerbals, the devs love modding)
Sounds good. One of the screenshots looks the Americas, is it using a solar system inspired scaled down world like KSP or is it more realistic or something completely different? And how is building rockets? One thing I liked in theory about KSP 2 (never played it) was more procedural components instead of individual fixed components in the original KSP.
Edit: Scott Manley made a video which answers all my questions, looks good.
Take two fired the entire company for no clear reason (afaik) so the game is effectively abandonware, but they're still selling it on steam advertising it as early access and in development
I'd love this to succeed, but then again Rocket is involved. We'll see how this one goes I guess...
What's the issue with the developer?
KSA seems to have generally positive reviews.
Latest build and instructions on how to contribute available on the official page.
Built on a 64-bit engine this time, so you can actually stimulate full scale solar systems without summoning the kraken.
Hell yeah! I'm so glad to see the pieces of the KSP community reunite. KSA has big shoes to fill, and a lot of promise. I hope development on it continues to go well.

I've been watching the development, they've been very open about it. The developers still have a lot to do, but I'll hold on to hope.
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