Really sad to hear that BioWare is closing its doors after 31 years. I can't say it's entirely surprising given how difficult the last decade has been for the studio, but it's still a shame to see another enormously influential name disappear from the industry. This was the developer behind Neverwinter Nights, Knights of the Old Republic, Dragon Age: Origins and Mass Effect 2, among so many others. What an incredible run of games they had :(

I've written a little piece looking back at BioWare's history, some of my favorite games from their glory days, and how depressing it's becoming to see so many studios shutting down. Whatever you think of BioWare's more recent output, I think gaming is a little poorer without them.

Clearly the news has been covered and re-covered, so this is just a brief look over their work.

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15 comments in c/games@lemmy.world view that post
[–] 35 points 2 weeks ago

Joining Westwood, Maxis, Bullfrog and many other esteemed studios killed by EA. Farewell old friend.

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  • [–] 16 points 2 weeks ago (10 children)

    KOTOR was one of my favorite games of all time. Why don't they make games like that anymore?

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  • [–] [S] 11 points 2 weeks ago* (last edited 2 weeks ago) (7 children)

    I think everyone hoped for a nice modern KOTOR game, and it would have been so nice to see it. I guess Star Wars had a license change, and for so long EA just wanted a certain kind of game instead :(

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  • [–] 10 points 2 weeks ago (4 children)

    Disney acquiring Starwars definitely hampered any licensing at the time. Around that time I was looking forward to Starwars 1313. It looked like an absolutely amazing Starwars game that was going to play similarly to mass effect.

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  • [–] [S] 1 point 2 weeks ago (3 children)

    I heard good things about the new Star Wars XCOM-esque game, but I haven't even started to look at trying it yet

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  • [–] 2 points 2 weeks ago

    Never played an X-COM game, but I bought Zero Company and loved the ever living shit out of it. I was so sad when I finished it because I wanted more. I’ll be replaying it again for sure now that I’ve finished up some other games I wanted to get to.

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  • [–] 1 point 2 weeks ago (1 child)

    Wasn't it announced? What happens to it?

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  • [–] 6 points 2 weeks ago

    The KotOR remake is still supposedly in development at Saber, but they've been radio silent on it. They are also fresh off of being acquired and have way too many concurrent projects. I expect news of its eventual cancellation any day now. That or they rush out a half-assed port with a bit of lens flare to capitalize on the Bioware void.

    At the same time, Casey Hudson from Bioware spun up a studio last year to begin working on Fate of the Old Republic, which is intended to be a successor to KotOR. I wouldn't expect to see that project come out for a while longer, but at least there's a second project in the same realm if the first one doesn't work out.

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  • [–] 3 points 2 weeks ago

    If you want some super early hype there's a spiritual successor to KOTOR in works. It's called Fate of the Old Republic and the game director for FOTOR is Casey Hudson, the director of KOTOR (and also the Mass Effect trilogy). So there's a chance it might actually be good.

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  • [–] 8 points 2 weeks ago

    BioWare died long before this shutdown. And keep in mind not a single person who worked on their best games still worked there yesterday.

    (Okay, maybe one or two did still work there, but you get the idea.)

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  • [–] 2 points 2 weeks ago (1 child)

    I assume this means SWTOR is finally at an end state after 15 years?

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  • 8 comments in c/technology@lemmy.world view that post
    [–] [S] 38 points 2 weeks ago (3 children)

    Really sad to hear that BioWare is closing its doors after 31 years. I can't say it's entirely surprising given how difficult the last decade has been for the studio, but it's still a shame to see another enormously influential name disappear from the industry. This was the developer behind Neverwinter Nights, Knights of the Old Republic, Dragon Age: Origins and Mass Effect 2, among so many others. What an incredible run of games they had :(

    I've written a little piece looking back at BioWare's history, some of my favorite games from their glory days, and how depressing it's becoming to see so many studios shutting down. Whatever you think of BioWare's more recent output, I think gaming is a little poorer without them.

    Clearly the news has been covered and re-covered, so this is just a brief look over their work.

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  • hideshow 3 child comments
  • [–] 2 points 2 weeks ago (2 children)

    Time to install NWN. Never could get too interested in playing it, except perhaps listening to music and looking at maps while running around, especially with cheeky DnD character names and armor and looks and plot, but it's a DnD game with decent custom campaign with multiplayer ability, the closest it seems for me to IRL DnD of those games, and really removing the need for remembering dozens of nonsense numbers and rules.

    They also made Linux version of NWN in the olden days, if somebody perhaps remembers. When I was trying to become an advanced Linux user, I first installed Debian and liked it, then tried Gentoo and failed to find where my wireless drivers are, or to set wi-fi up, in any case couldn't use it without wire, but got a look of vanilla Gnome 2 of its last supported days, it was very nice, and installed NWN from portage (it was there) and played it a bit. Then moved to Slackware, and also played Linux versions of NWN and old CK2 (somehow it was less laggy than now and seemed more balanced, history in the game seemed to develop more logically, except, of course, it was just a glossified and simplified European feudalism simulator with no ambition and no sense in playing anywhere but South Germany).

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  • [–] 1 point 2 weeks ago (1 child)

    There are still a ton of active multiplayer persistent worlds to play in, and many have great scripters and builders who've made custom content. I highly recommend people give NWN a try if they're looking for an RPG fix.

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  • [–] 2 points 2 weeks ago* (last edited 2 weeks ago)

    Yes, and there are pretty old worlds, from the time of MUDs and with similar public.

    EDIT: There's such a Russian fantasy writer as Alexey Pekhov, with worlds kinda based in notable enough plagiarism of Thief games universe, VtM and Sapkowski, but his things are a subject of nostalgy for me ; so - there are still running NWN worlds based on them, and their peak of popularity was like 15 years ago in a completely different world (meaning IRL).

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  • [–] 36 points 2 weeks ago (2 children)

    Reality is bioware died years ago.

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  • [–] 10 points 2 weeks ago