Fully agree, even more so because people are really bad at spotting ai consistently. Waterpark simulator also had a controversy where people were talking that it's obviously ai generated splash art and they had to show screenshots from the Photoshop file to prove them wrong.
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I limit Steam Fest to demos of games in my wishlist that didn't have a demo previously in order to decide if I'll keep it or dispose of them. So I really don't notice the slope.
It’s everywhere on Steam because their whole system relies on community tags and voluntary developer disclosure, and Valve don’t seem to give a shit when developers are exposed as having lied.
I’ve mentioned it on Lemmy before but got downvoted because people don’t want to hear criticism of their beloved Valve, I guess.
Missing disclosures on the store page is not an reason for refund either which is pretty annoying.
Valve has built a system with no mechanism for accountability.
What do you want Valve to do when the developer has lied?
If a developer/publisher has made a lie of omission and violated the Steam terms of service in the process?
I’d at least expect them to honour refund requests, which they currently don’t for missing disclosures. And I’d take it a step further and suggest they need to take punitive action, up to and including pulling games from sale and blacklisting repeat offenders.
Should people be able to request refunds of Clair Obscur where an AI generated placeholder asset ended up in production? Or was Clair Obscur supposed to disclose AI use even though they believed the final product didn't use any AI generated assets?
And then there's also the question of who verifies if the asset is AI generated, AI generated but touched up by hand or actually made without AI. Because to even enforce the missing disclosure you need objective proof of AI generated asset and that's far from easy to prove.
Do we know if users can tag games and it show up as filterable? Like "AI" or something?
Users can create and tag games and then exclude games based on that tag. There's even an "artificial intelligence" tag but looking at the games tagged by it that means something else than what we're discussing here.
But I think what the other person was pointing at is that developers are supposed to have AI generated content disclosure when they have any pre-generated AI content in their game or use AI to live-generate content. AI assisted tools (such a using AI to code the game) don't need to be disclosed. You can find an example of AI disclosure on ARC raiders because they've used AI to generate voices. This is something developers are supposed to fill disclosure but a lot of the devs don't even when their game does release with AI assets. And my question was that what is Valve supposed to do when the developer chooses to ignore that clause?
Ah I see. Ill have to try and see if I can get that working.
At a certain point, there is no trust based tools that will work when you have a bunch of automated systems like this. The community will have to prune and the system itself will have to allow us to have easy to work with tools to exclude low quality slop moving forward. Because right now....its not working.
They're supposed to be tagged as such
Those are partially user maintained tags. Graveyard Keeper 2 had a recent controversy because the cover art appears to be AI and it wasn't tagged as such, causing a lot of discussions in the community hub.
Aren’t these inherently new or forthcoming releases? One can’t expect community tags to be in place for newly released content.
Yes I did say "supposed to be". Meaning you should at least be able to filter the ones that are tagged, while reporting the rest.
Supposed to, but with zero repercussions for failing to disclose. And a missing disclosure isn’t considered a valid reason for refunding, so customers who realize they have been conned can’t even request a refund.
What I care most about is the gameplay and having fun. As long as people are being creative and making their vision come to life, I do not mind some AI here and there. What I care most about is the gameplay and it actually being fun and well made.
It is important to note that the AI created assets should feel original in some way. It should not be the standard "make a knight in cartoon character style". It has to be a somewhat novel combination of styles or something that is experienced as original.
I'd rather someone be able to make their dream game with some AI assets than them not making their game at all.
Oh, no! There are more game choices than usual because tools are getting better, allowing more people to create their vision? How terrible. /s
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