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[–] 21 points 3 weeks ago (1 child)

Sick of Bethesda’s “the modders will fix it” attitude

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  • [–] 2 points 3 weeks ago*

    I doubt the modders will save starfield.

    it barely has any players, especially when you compare it to Fallout 4. which has 4x the active and 24hour peak players.

    Even New Vegas gives Starfield a run for its money by having almost the exact same active and 24 hour peak players.

    and then theres skyrim, which is almost double what Fallout 4s stats are, which means it has 8x more players, right now and 24 hour peak, than Starfield has.

    the numbers speak loudly. the overwhelming majority of bethesda players prefer literally anything but Starfield.

    The only thing performing worse, that I can see at a glance, is Oblivion (both the remaster and the GOTY). Its the only game that Starfield looks good, number wise, in comparison too.

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  • [–] 6 points 3 weeks ago

    "Thankfully, Starfield is actually amazingly physically accurate, and in many ways a true space simulator – it just doesn't ever reveal this to the player, but I could leverage it in my design here. So, the planet rendering is based upon Starfield's biome data and exact surface maps, including climate data, atmospheric composition data, and takes into account things like orbital phase, distance to the sun, distance to the moon(s) orbiting the planet and how they contribute moonlight, and so on. The philosophy is: Starfield's data is the 'truth', but we then modulate it by real physics."

    Okay, I'll admit it: I'm intrigued.

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