How I released a game that has no assets Educational Gaming (www.youtube.com)
submitted 2 months ago by [A] to c/videos

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[–] 4 points 2 months ago

Ubisoft just did this the wrong way with HoMM3

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  • [–] 2 points 2 months ago

    Wow, this is incredible!

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  • 4 comments in c/programming@programming.dev view that post
    [–] 1 point 3 months ago (2 children)

    IIRC there was a game designed to fit on a floppy disk that used similar generated assets. Really cool technique.

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  • [–] 1 point 3 months ago

    awesome share, it’s a well made, entertaining explainer

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