Following up on this comment since I haven't seen a thread about it: https://lemmy.blahaj.zone/comment/14639216

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[–] 6 points 1 year ago (1 child)

The original single player is so bad I'm certain it was just cobbled together as a demo of the engine and for inspiration for user content. Then the team had time to develope proper story with the expansions

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  • [–] 5 points 1 year ago

    Wizards of the Coast spent lots of time in meetings with Bioware to make sure every damn detail of D&D 3e was implemented according to the book. And even longer time micromanaging the campaign design. A lot of the scenarios are essentially repeats of the others - "do these four smaller thingies and then go kick the main baddie" - because getting that approved by WotC was easier.

    Why are there so few D&D games these days? Why do video game dev houses want to make their own RPG systems instead? Well, they don't want the headache of dealing with WotC.

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