Following up on this comment since I haven't seen a thread about it: https://lemmy.blahaj.zone/comment/14639216

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[–] 11 points 1 year ago (2 children)

I think it was the way that exploration felt like a grind that made it so “meh”. A whole universe to explore, and you’re either going to come to a barren rock planet, or find the same enemy base/outpost 5 times in a row.

For a game where space exploration was one of the main selling points, it felt remarkably unlike exploring at times.

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