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[–] 3 points 17 hours ago (2 children)

game developers are relying on a small number of game engine vendors

That's why open source solutions are so important, but obviously they take time to reach maturity.

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  • [–] -1 points 17 hours ago

    Well, luckily the two big bad commercial engines, while not open source, are at least source-available, though it requires you to actually ask them for the source access, which might be a bit of an ordeal. You can just point an LLM at the codebase to help you debug this kind of weird shit.

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