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[–] 7 points 4 hours ago

I'm not sure this is a great policy. You can tell the difference between using ai for debugging and a whole game made ai slop. Nobody in that second category will be just sneaking by unnoticed.

But using ai in the final stretch to squash some bugs, that's pretty hard to notice from the outside. If you outlaw the use of ai entirely, what do you get? People still use it for the little things, but don't admit to it. Is that better?

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