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[–] 1 point 1 week ago

Nothing is off limits. Context and messaging are what determine wether the inclusion of a theme is “going too far”.

Unfortunately, it doesn’t seem like the devs of this game think that way. The article just has them talking about whether it’s “scary or satisfying” enough.

I think graphic depictions of all kinds of violence can be a powerful messaging tool if used correctly and responsibly.

Much of modern horror is more than just gore or shock porn. More of more than please, and less of this depraved nonsense.

Is that too puritanical?

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