I might make a future post about how much I struggled to get my game out there and the non-game dev stuff that slowed me down (like losing my job because our company decided to dismiss 50-60% of its work force).

My promise to the players: no vibe coding, no AI art, no AI scripts, no AI music, no AI voices.

My game is called The Milgram Experiment

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[–] 1 point 2 months ago

the guy is definitely eastern european and he probablyisnt the justin guy but the main thing that stands out is that in this post he was replaced a year ago and began working on this game. in his post 6 months ago, he had been working on it for 2 years

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