▲ 134 ▼ Beat Saber is now Steam Frame Verified (www.gamingonlinux.com) submitted 2 months ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca 28 comments fedilink hide all child comments
[–] Almacca@aussie.zone 16 points 2 months ago (7 children) It's awesome for simracing. permalink fedilink source parent hideshow 7 child comments replies: [–] schipelblorp@sh.itjust.works 5 points 2 months ago (6 children) Yeah, that´s a dead ringer use case, and for the price of a 3 monitor display, the frame might actually be competitive and also less of a tecnical headache. I loved it for flightsims, but there need to be more affordable controls you can use blindly. I even built a little button box with different kinds of switches to make my life easier. permalink fedilink source parent hideshow 6 child comments replies: [–] Almacca@aussie.zone 4 points 2 months ago (3 children) That was the problem I had using vr for Elite: Dangerous and Star Wars: Squadrons. Awesome looking in vr, but impossible if you needed to use any keyboard controls. permalink fedilink source parent hideshow 3 child comments replies: [–] schipelblorp@sh.itjust.works 4 points 2 months ago* (last edited 2 months ago) (2 children) ED was almost entirely workable with an X-Box controller. You could probably have a good time with two joysticks with a ton of buttons and a rudder pedal. But the damn problem is memorizing all the controls. Edit: Also you could use voice activated commands, but setting everything up was a like a hobby in itself. permalink fedilink source parent hideshow 2 child comments replies: [–] Almacca@aussie.zone 1 point 2 months ago* (1 child) Yeah, E:D was workable with a controller, but cumbersome. I've toyed with the idea of getting a HOTAS set-up, but now I've hard-mounted my wheel that's a bit less feasible. permalink fedilink source parent hideshow 1 child comment replies: [–] schipelblorp@sh.itjust.works 2 points 2 months ago* Hm. There are ways, I'm sure. I sat on a board and velcroed my joystick to it before I made a bracket under the seat to slide the board into... You can also recruit your pedals as inputs, if you've got 'em. permalink fedilink source parent [–] binarytobis@lemmy.world 3 points 2 months ago (1 child) Escape room games are better in VR too. Though, purchase rates would seem to disagree. permalink fedilink source parent hideshow 1 child comment replies: [–] schipelblorp@sh.itjust.works 1 point 2 months ago Replay value is a real issue I imagine. permalink fedilink source parent
[–] schipelblorp@sh.itjust.works 5 points 2 months ago (6 children) Yeah, that´s a dead ringer use case, and for the price of a 3 monitor display, the frame might actually be competitive and also less of a tecnical headache. I loved it for flightsims, but there need to be more affordable controls you can use blindly. I even built a little button box with different kinds of switches to make my life easier. permalink fedilink source parent hideshow 6 child comments replies: [–] Almacca@aussie.zone 4 points 2 months ago (3 children) That was the problem I had using vr for Elite: Dangerous and Star Wars: Squadrons. Awesome looking in vr, but impossible if you needed to use any keyboard controls. permalink fedilink source parent hideshow 3 child comments replies: [–] schipelblorp@sh.itjust.works 4 points 2 months ago* (last edited 2 months ago) (2 children) ED was almost entirely workable with an X-Box controller. You could probably have a good time with two joysticks with a ton of buttons and a rudder pedal. But the damn problem is memorizing all the controls. Edit: Also you could use voice activated commands, but setting everything up was a like a hobby in itself. permalink fedilink source parent hideshow 2 child comments replies: [–] Almacca@aussie.zone 1 point 2 months ago* (1 child) Yeah, E:D was workable with a controller, but cumbersome. I've toyed with the idea of getting a HOTAS set-up, but now I've hard-mounted my wheel that's a bit less feasible. permalink fedilink source parent hideshow 1 child comment replies: [–] schipelblorp@sh.itjust.works 2 points 2 months ago* Hm. There are ways, I'm sure. I sat on a board and velcroed my joystick to it before I made a bracket under the seat to slide the board into... You can also recruit your pedals as inputs, if you've got 'em. permalink fedilink source parent [–] binarytobis@lemmy.world 3 points 2 months ago (1 child) Escape room games are better in VR too. Though, purchase rates would seem to disagree. permalink fedilink source parent hideshow 1 child comment replies: [–] schipelblorp@sh.itjust.works 1 point 2 months ago Replay value is a real issue I imagine. permalink fedilink source parent
[–] Almacca@aussie.zone 4 points 2 months ago (3 children) That was the problem I had using vr for Elite: Dangerous and Star Wars: Squadrons. Awesome looking in vr, but impossible if you needed to use any keyboard controls. permalink fedilink source parent hideshow 3 child comments replies: [–] schipelblorp@sh.itjust.works 4 points 2 months ago* (last edited 2 months ago) (2 children) ED was almost entirely workable with an X-Box controller. You could probably have a good time with two joysticks with a ton of buttons and a rudder pedal. But the damn problem is memorizing all the controls. Edit: Also you could use voice activated commands, but setting everything up was a like a hobby in itself. permalink fedilink source parent hideshow 2 child comments replies: [–] Almacca@aussie.zone 1 point 2 months ago* (1 child) Yeah, E:D was workable with a controller, but cumbersome. I've toyed with the idea of getting a HOTAS set-up, but now I've hard-mounted my wheel that's a bit less feasible. permalink fedilink source parent hideshow 1 child comment replies: [–] schipelblorp@sh.itjust.works 2 points 2 months ago* Hm. There are ways, I'm sure. I sat on a board and velcroed my joystick to it before I made a bracket under the seat to slide the board into... You can also recruit your pedals as inputs, if you've got 'em. permalink fedilink source parent
[–] schipelblorp@sh.itjust.works 4 points 2 months ago* (last edited 2 months ago) (2 children) ED was almost entirely workable with an X-Box controller. You could probably have a good time with two joysticks with a ton of buttons and a rudder pedal. But the damn problem is memorizing all the controls. Edit: Also you could use voice activated commands, but setting everything up was a like a hobby in itself. permalink fedilink source parent hideshow 2 child comments replies: [–] Almacca@aussie.zone 1 point 2 months ago* (1 child) Yeah, E:D was workable with a controller, but cumbersome. I've toyed with the idea of getting a HOTAS set-up, but now I've hard-mounted my wheel that's a bit less feasible. permalink fedilink source parent hideshow 1 child comment replies: [–] schipelblorp@sh.itjust.works 2 points 2 months ago* Hm. There are ways, I'm sure. I sat on a board and velcroed my joystick to it before I made a bracket under the seat to slide the board into... You can also recruit your pedals as inputs, if you've got 'em. permalink fedilink source parent
[–] Almacca@aussie.zone 1 point 2 months ago* (1 child) Yeah, E:D was workable with a controller, but cumbersome. I've toyed with the idea of getting a HOTAS set-up, but now I've hard-mounted my wheel that's a bit less feasible. permalink fedilink source parent hideshow 1 child comment replies: [–] schipelblorp@sh.itjust.works 2 points 2 months ago* Hm. There are ways, I'm sure. I sat on a board and velcroed my joystick to it before I made a bracket under the seat to slide the board into... You can also recruit your pedals as inputs, if you've got 'em. permalink fedilink source parent
[–] schipelblorp@sh.itjust.works 2 points 2 months ago* Hm. There are ways, I'm sure. I sat on a board and velcroed my joystick to it before I made a bracket under the seat to slide the board into... You can also recruit your pedals as inputs, if you've got 'em. permalink fedilink source parent
[–] binarytobis@lemmy.world 3 points 2 months ago (1 child) Escape room games are better in VR too. Though, purchase rates would seem to disagree. permalink fedilink source parent hideshow 1 child comment replies: [–] schipelblorp@sh.itjust.works 1 point 2 months ago Replay value is a real issue I imagine. permalink fedilink source parent
[–] schipelblorp@sh.itjust.works 1 point 2 months ago Replay value is a real issue I imagine. permalink fedilink source parent