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[–] 16 points 2 months ago (7 children)
  • [–] 5 points 2 months ago (6 children)

    Yeah, that´s a dead ringer use case, and for the price of a 3 monitor display, the frame might actually be competitive and also less of a tecnical headache.

    I loved it for flightsims, but there need to be more affordable controls you can use blindly. I even built a little button box with different kinds of switches to make my life easier.

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  • [–] 4 points 2 months ago (3 children)

    That was the problem I had using vr for Elite: Dangerous and Star Wars: Squadrons. Awesome looking in vr, but impossible if you needed to use any keyboard controls.

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  • [–] 4 points 2 months ago* (last edited 2 months ago) (2 children)

    ED was almost entirely workable with an X-Box controller. You could probably have a good time with two joysticks with a ton of buttons and a rudder pedal.

    But the damn problem is memorizing all the controls.

    Edit: Also you could use voice activated commands, but setting everything up was a like a hobby in itself.

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  • [–] 1 point 2 months ago* (1 child)

    Yeah, E:D was workable with a controller, but cumbersome.

    I've toyed with the idea of getting a HOTAS set-up, but now I've hard-mounted my wheel that's a bit less feasible.

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