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[+] 6 points 1 year ago* (1 child)
  • [–] 2 points 1 year ago

    Im not happy about it either, its forced development to stop looking at how to make a game fun and start looking at how to maximise player retention. Which means hijacking weaknesses in our psyche.

    I like to think Im immune to it, but I still get turned off a game pretty quick when you load it up and you have to make it past 4 or 5 popups telling you what's new in the store.

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