Mobile strategy feels better suited to a phone when a short session still contains one useful decision. A readable interface helps, pausing is optional, and progression shouldn’t play the game for you.

Which games get that balance right? I’m especially interested in tower defense, and in the one design choice that makes a game work well on a phone.

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[–] 8 points 3 months ago

I'm hoping you get some solid suggestions. I have such a hard time navigating mobile app stores to find anything that I may want to play

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