Interestingly, the roguelite community has come full circle on this lately. Meta progression is increasingly seen as poor game design, at least in the communities I look at.
Granted, roguelike enthusiasts held fast to this principle the entire time.
Interestingly, the roguelite community has come full circle on this lately. Meta progression is increasingly seen as poor game design, at least in the communities I look at.
Granted, roguelike enthusiasts held fast to this principle the entire time.