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[+] 0 points 3 months ago (14 children)
  • [–] 1 point 3 months ago* (last edited 3 months ago) (13 children)

    I wrote the context of IP which you hand wave all of history and reality away to double down on your point that software is somehow different. To be blunt, it isn't.

    I am not fighting anything, just giving an obvious critique of a broken system. The only person defending anything is you.

    You deny the right of resale and can't even state a real reason for this and instead blame it on the consumer. This is because only someone acting like a bootlicking corporate loser would think people don't have the right to resale their property and that they don't actually own anything. This is what is counterintuitive to everyone. You want to destroy ownership because it serves your masters. That is all that is going on here.

    Neither Sony nor Xbox ever seriously contemplated a digital resale system. You can't just make up facts. Xbox did propose a system that would heavily restrict game sharing and allow retailers to conduct digital and physical transfers. The problem is you could no longer share a disk with a friend without their designated 3rd party being involved.

    You place all the onus on their infrastructure but with a distributed system not bent solely on corporate control, everything you describe is simply not necessary. Also, I have been in the server space so I know you could run an authorization server for less that $100 a year. I am am sure Sony and Xbox couldn't afford this enormous burdensome cost.

    Comparing a dumb receiver like a TV to a computer is silly. Furthermore it ignores that people did record the information they received with the advent of the VHS. I find it ironic that you are taking corporations side in this argument and that you would have been up against Mr. Rogers when they tried to ban VHS.

    https://youtu.be/fKy7ljRr0AA?is=zKKOPioX98SbG7IE

    You know you have a bad argument if you are against Mr. Rogers. This also highlights your profound ignorance of history and technology. It makes your argument very weak in my opinion.

    You clearly don't understand the IP system in regards to software. You make so many obviously silly arguments and ignore the evidence. While code is copyrightable, ideas, algorithms, and functionality is not. You entire argument is based on misunderstanding as I said in the beginning. You are probably thinking of software patents which I personally find extremely distasteful for the reasons I have already mentioned.

    I said that IP itself is an absurd principle because it relies on creating artificial scarcity. You say cave art isn't the same because it has no monthly bill. This highlights how much less digital content is worth. You can't even access it without expensive hardware and Internet. Cave art is actually worth much more because of its tangible non-connected nature. This reality teaches us purely digital products should be much much cheaper than their physical counterparts.

    You have constructed quite the strawman saying gamers are demanding a single purchase and indefinite support. The problem is, you are the only one saying this. I would recommend looking up Stop Killing Games movement to understand what people are actually asking for.

    https://www.stopkillinggames.com/en

    They aren't asking for companies to indefinitely host content. What they are asking for is for companies to stop killing games when they can easily turn off server checks once they have decided to stop supporting a game. Essentially corporations want their cake and to eat it to thus destroying art in the name of commerce.

    You make lots of other insane claims that I am not going to bother shooting down because frankly, it is not worth it. Thanks for talking with me.

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  • [+] 0 points 3 months ago (12 children)
  • [–] 2 points 3 months ago (11 children)

    I am just explaining to you how you act. If you don't want people to treat you like a bootlicker then don't act like one. It is rather simple honestly.

    Oh look, you make up a bunch of additional costs that are not related to running the authorization server at all. You don't have to use anything you are describing unless you want to. You don't have to store personal information, you don't have to have expensive DDOS protection which has turned into quite the racket for companies like cloud flare. You don't have to have engineers on staff at all times.

    You once again construct a strawman to satisfy your insatiable desire to be correct. No one said they expect a live service game to be run indefinitely. I find it amazing how quickly you construct lies. If you are not going to bother to read and understand then don't be surprised when people dismiss the AI slop you spew.

    I am so sorry that the last console push towards digitization didn't work out because people didn't like the restrictive systems being proposed. That they didn't want to run down to GameStop to be able to trade a game with a friend. It was a ridiculous idea and blaming the consumer for what they want is both ham fisted and disingenuous to the situation.

    I never said anything you claim. It is pretty bizarre how you just lie continuously and rely on AI to make your arguments. You have basically just argued with yourself the entire time. To each his own.

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  • [+] 1 point 3 months ago (10 children)
  • [–] -1 points 3 months ago* (last edited 3 months ago) (9 children)

    Absolute nonsense, you spewed a bunch of AI garbage at a person who has worked in the server space before.

    An authentication server does not need to store personal information. You inability to understand the actual technology is obvious at this point. You grossly overestimate the amount of work an engineer would need to do to keep an authentication server running. You say the kind of garbage a Cloudfare salesman would. Your server would be taken instantly offline! What a joke.

    Certainly if you are targeted by a botnet you are going to have problems, but nothing last forever and if you don't put a target on your back then it is not a problem generally. I get people like to pay protection fees to the digital "Mafia" to protect them from the masses because of their shit business practices.

    In fact, the problem with botnets is because of corporations security practices not despite them. They have created their own problem because of lax security and then an expensive solution is used like Cloudflare instead of them just securing their Internet connect devices to begin with.

    I am not backtracking shit. Please point out where I said or Stop Killing Games said anything like this. At this point you are just being fucking obtuse pretending the discussion is about keeping live service games going indefinitely.

    You say the industry doesn't care what I think but then blame consumers for dictating what corporations are doing!? Clearly you are being disingenuous here.

    The only person who needs to pack up and go home is you. Cheers!

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  • [+] 0 points 3 months ago (8 children)
  • [–] 1 point 3 months ago* (7 children)

    I never said I was in the game industry. Since you ask, yes I was heavily into the development of games in the past. I was also a reseller for VPS so I have spent large amounts of time in CLI configuring servers around the world.

    We are obviously not going to see eye to eye here because we come from completely different paradigms. It is okay. I don't like where corporations are taking us. I see the greatest games studios being bought up and shuttered by corporate greed.

    I will not pretend that they have advanced the art of video games. They have instead invested in the commercialization of video games trying to extract as much value as they can. Luckily, indy developers have stepped up where massive corporations have failed. Most of the best games I have played in the last decade have been non-mainstream.

    I think your cynical comment about not being able to afford gaming has some truth to it. I personally have eliminated Windows from my household because I grew tired of having a spyware OS. I don't spend the money I used to on video games and I have taken months long breaks from playing everyday to work on other projects and to spend more time with friends and family.

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  • [+] 0 points 3 months ago (6 children)
  • [–] -1 points 3 months ago (5 children)

    Please save the appeal to authority for someone who believes you.

    I totally agree that AAA gaming is not for everyone. I disagree that it is for everyone else as more and more people become disillusioned with corporate garbage.

    https://80.lv/articles/indie-games-break-records-what-to-expect-next

    We can see the growth potential for Indie games increasing significantly as AAA game growth lags behind. There is a message here that is undeniable.

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  • [+] 1 point 3 months ago (4 children)
  • [–] 1 point 3 months ago (3 children)

    Implying I am a racist or bigot is pretty fucked up. I am not surprised though.

    If that is what you got from what I said then it is apparent you are devoid of any logical thought. Are you always this insufferable?

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