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[+] 0 points 3 months ago (4 children)
  • [–] 1 point 3 months ago* (3 children)

    Maybe stop treating private server owners like criminals, and get back to releasing server binaries like we used to?

    The original developers of these games aren't the only ones capable of hosting them.

    I cut my teeth hosting by hosting game servers for me and my friends, and now work in the tech industry using those skills to pay rent.

    Developers who gatekeep server binaries aren't just doing a disservice to players, but to the future generation of IT workers, and those who will depend on them.

    Furthermore, for many games, these are tacked on features to an already competent single player that doesn't need online support.

    This argument falls apart for anything that isn't live service, which is basically everything I play...

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  • [+] -1 points 3 months ago (2 children)
  • [–] 0 points 3 months ago* (1 child)

    Anyone who puts their own art on a pedastol deserves the anguish that comes from people enjoying it the "wrong" way.

    I say this as someone who's been making games since their early teens.

    Furthermore, as much as they are the norm in gaming, proprietary software licenses where a fucking mistake, and I'd staple my ballsack to the ceiling before I'd license any code I care about with one.

    Like fuck Richard Stallman for being a creep, but everything that man has ever said about copyright is completely accurate.

    Even if that means not getting cutting edge toolkits.

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