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[–] 18 points 4 months ago (1 child)

It's not Steam games, it's AAA games.

Save cost on optimization. Increase the demand for storage. Manufacture the need for data centers. Profit. Why make a product ready for you when they can sell you a problem and a solution along with it?

Indie games on Steam tend to be a few GBs at most.

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  • [–] 2 points 4 months ago

    AAA do not manufacture demand for storage, that's frankly ridiculous.
    This is a simple issue of optimization:
    A: noone cares to optimise the size when performance is a much bigger issue.
    B: games are still often optimised for HDDs on consoles (duplicated assets), then ported to PC with as little effort as possible

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