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[–] 6 points 4 months ago* (last edited 4 months ago)

That is definitely part of it, but there’s also just plain more textures and models because people complain if they see the same texture or models reused a lot, or the textures look too grainy when they are right up next to one. An uncompressed 256x256 RGBA texture takes 256 kilobytes to store. A 4k version takes 16 megabytes.

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