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[–] 55 points 5 months ago* (2 children)

I'm very happy whenever a smaller studio (this game was developed by the Shovel Knight team) not just sees success, but becomes a stable small team able to put out multiple games.

This structure of small, but relatively stable and established teams seems like a much healthier gaming ecosystem than the bloated quadruple-A studio with hundreds of developers and a focus on mind numbing photorealism over actual gameplay.

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  • [–] 19 points 5 months ago (1 child)

    Not that stable. This game went through a form of development hell long enough that they had to lay off some folks to survive long enough to finish it.

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